Senior Graphics Engineer

at  Stardock

Plymouth, MI 48170, USA -

Start DateExpiry DateSalaryPosted OnExperienceSkillsTelecommuteSponsor Visa
Immediate30 Nov, 2024Not Specified03 Sep, 20245 year(s) or aboveShaders,Computer Science,3D Math,Algebra,Global Illumination,Optimization,Unreal Engine,Materials,MathematicsNoNo
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Description:

Stardock released the first DirectX 12 game as well as the first game to support both DirectX 12 and Vulkan. We are currently seeking a full-time Senior Graphics Engineer to work on our next generation game engine for both announced and unannounced titles to build up our team of dedicated and experienced talent! This is a salaried, full-time position at our Plymouth, Michigan office and relocation assistance will be provided.

EDUCATION AND/OR EXPERIENCE DESIRED:

  • Bachelor’s Degree in Computer Science, Engineering, Mathematics or equivalent work experience.
  • 5+ years experience creating materials and shaders.
  • Strong proficiency in 3D math, linear algebra, shaders, HLSL/GLSL, physically based rendering, image based lighting, materials and global illumination.
  • A passion for optimization and familiarity with optimization tools.
  • Self-motivated, likes to identify and solve problems.
  • Very strong C++ background.
  • Familiarity with Unreal Engine is a plus.

Responsibilities:

  • Develop and implement new and existing rendering techniques.
  • Create and optimize shaders and materials to run on a variety of platforms and machine specifications.
  • Develop systems for animations and special effects.
  • Work with the technical art team to create editors and tools that help improve the art pipeline.


REQUIREMENT SUMMARY

Min:5.0Max:10.0 year(s)

Information Technology/IT

IT Software - Application Programming / Maintenance

Software Engineering

Graduate

Computer science engineering mathematics or equivalent work experience

Proficient

1

Plymouth, MI 48170, USA