Senior Network programmer (C++)
at Ubisoft
Montréal, QC, Canada -
Start Date | Expiry Date | Salary | Posted On | Experience | Skills | Telecommute | Sponsor Visa |
---|---|---|---|---|---|---|---|
Immediate | 18 Jan, 2025 | Not Specified | 18 Oct, 2024 | N/A | Data Transmission,Memory Management | No | No |
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Description:
Company Description
Join us as a network programmer on a multiplayer game that promises to deliver an immersive experience. You’ll play a central role in the implementation of a multiplayer game’s replication ecosystem and its application to various aspects of the game. You’ll be involved in implementing the various network systems needed to achieve the project’s ambitions. You’ll be supported by a fantastic team and Ubisoft’s amazing community of network programmers.
Job Description
Qualifications
- Significant experience in applying networking principles in one or more AAA multiplayer games.
- Experience in high-performance programming, multithreading and memory management.
- Expert knowledge of low-level network concepts and high-level multiplayer game systems.
- Solid understanding of network protocols, data transmission and synchronization techniques.
- Experience in designing large-scale system architectures.
- Ability to design and implement scalable multiplayer architectures.
- Excellent collaboration skills
Responsibilities:
- Design, implement and maintain network systems for multiplayer games.
- Collaborate with other engineers to integrate network functionality into the game engine.
- Optimize network performance to ensure low latency, low bandwidth and high reliability.
- Troubleshoot and resolve network-related issues during development and post-launch.
- Work closely with gameplay and backend teams to ensure seamless integration of network features.
- Keep abreast of the latest network technologies and best practices.
Qualifications
- Significant experience in applying networking principles in one or more AAA multiplayer games.
- Experience in high-performance programming, multithreading and memory management.
- Expert knowledge of low-level network concepts and high-level multiplayer game systems.
- Solid understanding of network protocols, data transmission and synchronization techniques.
- Experience in designing large-scale system architectures.
- Ability to design and implement scalable multiplayer architectures.
- Excellent collaboration skills.
Additional Information
REQUIREMENT SUMMARY
Min:N/AMax:5.0 year(s)
Information Technology/IT
IT Software - Network Administration / Security
Software Engineering
Graduate
Proficient
1
Montréal, QC, Canada