Senior Software Engineer (Core Engine)

at  Outscal Technologies

California, California, USA -

Start DateExpiry DateSalaryPosted OnExperienceSkillsTelecommuteSponsor Visa
Immediate15 Feb, 2025USD 160000 Annual17 Nov, 2024N/AParticipation,Software Projects,Unreal Engine,C++,Unreal,Addition,Inspiration,Development Tools,Base Pay,C,Complex Systems,Communication Skills,3D Math,DisabilitiesNoNo
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Description:

WHO WE ARE:

We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere. We pursue growth and innovation in an environment of safety and trust. Our culture is built on the belief that the more varied voices in our collective will strengthen our team and our games. We are looking for our next teammate who will raise our bar and make us better.

WHAT WE NEED:

31st Union is looking for a Senior Software Engineer that can own major runtime systems – designing and implementing performant and maintainable solutions for our AAA multiplatform title. The ideal candidate will have extensive experience in low-level systems programming, with a deep understanding of performance optimization, memory management, and cross-platform development. You will collaborate closely with other teams, including gameplay, graphics, and tools, to ensure seamless integration of new systems while maintaining the highest standards of quality and efficiency.

REQUIRED QUALIFICATIONS:

  • 5+ years of programming experience on commercial software projects or at least one shipped AAA game, preferably in Unreal
  • Fluency in C/C++, multithreading, 3D math, and memory systems
  • Strong debugging and optimization skills for complex systems
  • Ability to work independently and efficiently
  • Excellent problem-solving skills and the ability to adapt to new technologies quickly
  • Strong communication skills and ability to collaborate effectively with cross-functional teams

RELEVANT EXPERIENCE:

  • Functional knowledge of PS5 and Xbox Series X/S development tools
  • Experience with Unreal Engine 5
  • Experience with content pipelines
    The pay range for this position in California at the start of employment is expected to be between $105,000 and $160,000 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an ‘at-will position’ and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.
    SECURITY NOTICE - We have recently been made aware of increasing occurrences of bad actors posing as company HR personnel to gain information from “potential candidates”, in the form of job interviews and offers. These scams can be quite sophisticated and appear legitimate.
    Please know that 31st Union and 2K never uses instant messaging apps to contact prospective employees or to conduct interviews.
    If you believe you have been a victim of such a scam, you may fill out a complaint form at https://complaint.ic3.gov/ and https://reportfraud.ftc.gov/ detailing as much as possible. We are taking these matters very seriously and apologize for any inconvenience.
    Join our mission: Bring fun, inspiration and awe to our lives and to our community: https://thirtyfirstunion.com/values
    31st Union prides itself on the diversity of its team members, partners, and communities. For this reason, we remain committed to providing equal employment opportunity in all aspects of the employment relationship, from recruitment and hiring through compensation, benefits, discipline and termination. This means that employment at 31st Union depends on your substantive ability, objective qualifications and work ethic – not on your age, race (including traits historically associated with race, including, but not limited to, hair texture and protective hairstyles), height, weight, religion, creed, color, national origin, ancestry, sex, sexual orientation, gender (including gender identity and expression), alienage or citizenship status, transgender, military or veteran status, physical or mental disability (actual or perceived), medical condition, AIDS/HIV, denial of family and medical care leave, genetic information, predisposition or carrier status, pregnancy status, childbirth, breastfeeding (or related medical conditions), marital status or registered domestic partner status, political activity or affiliation, status as a victim of domestic violence, sexual assault or stalking, arrest record, or taking or requesting statutorily protected leaves, or any other classification protected by federal, state, or local laws.
    As an equal opportunity employer, we are also committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation(s) to participate in the job application and/or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need to request a reasonable accommodation.

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Responsibilities:

7 SKILLS REQUIRED FOR THIS ROLE

Boost these skills to join the top 1% applicants for this job
C++
Multithreading
Unreal
3D Math
Innovation
Cross-Functional
Talent Acquisition

RESPONSIBILITIES:

  • Write clean, maintainable, and performant code
  • Collaborate with content and engineering teams to identify and validate solutions
  • Prioritize tasks and factor development efforts accordingly
  • Identify limitations of current solutions and propose new approaches when needed
  • Profile, optimize, and tune for multiple platforms while addressing build and productivity blockers
  • Mentor junior programmers and model best practices within the team


REQUIREMENT SUMMARY

Min:N/AMax:5.0 year(s)

Information Technology/IT

IT Software - System Programming

Software Engineering

Graduate

Proficient

1

California, USA