Sessional Lecturer - INFR 1110U – Programming for Games II - Winter 2025

at  Ontario Tech University

Oshawa, ON, Canada -

Start DateExpiry DateSalaryPosted OnExperienceSkillsTelecommuteSponsor Visa
Immediate11 Nov, 2024Not Specified31 Oct, 2024N/ACommunication Skills,Computer Engineering,Games,Game Design,It,Computer Science,Management System,Publications,Gaming Industry,Teaching,Game Engine,Addition,GamingNoNo
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Description:

QUALIFICATIONS:

In addition to the Required Education, Required Skills, and Required Experience set out below, the successful candidate will have a proven aptitude for teaching at the undergraduate level, with demonstrated potential for making excellent contributions to teaching.
Candidates will be required to certify that they are currently, and will be for the duration of the contract, legally eligible to work in Canada.
Note that this course will be delivered in-person at Ontario Tech University’s North Campus in Oshawa, Ontario.

REQUIRED EDUCATION:

The successful candidate must hold at least one of the following degrees:

  • Masters or PhD/PhD (ABD) in Computer Science OR
  • Masters or PhD/PhD (ABD) in Computer Engineering

Candidates with a Bachelors degree in Game Design, Computer Science, or Computer Engineering may be considered if they also have at least three years of professional experience in programming for games. Candidates must outline their professional experience, including details about their role and responsibilities, past and present employers, and the name of a supervisor with whom the Faculty may confirm this information.

REQUIRED SKILLS:

Technical skills
It is essential that the successful candidate is familiar with the Unity game engine and is able to program in C#. Candidates should ensure that they include details about their qualifications in this regard in their application.
Teaching skills

The successful candidate will have the following skills related to teaching and administration:

  • Excellent communication skills.
  • Strong organizational skills.
  • Ability to respond to student enquiries and to grade assignments and exams in a timely manner.
  • High level of comfort with interacting with students and colleagues using online modalities such as Google Meets and Kaltura.
  • Ability to manage a course effectively using a Learning Management System.
  • An ability to develop innovative and inclusive teaching strategies.
  • An ability to communicate effectively in a multicultural and diverse community.

REQUIRED EXPERIENCE:

Academic or professional experience related to gaming is an asset; such experience can be demonstrated by any of the following:

  • A degree or diploma in game design; OR
  • Publications related to programming in the gaming context; OR
  • Past experience teaching courses in a game design program; OR
  • Professional experience in the gaming industry.

Preference will be given to candidates who have demonstrated teaching excellence in a gaming or information technology program in a post-secondary environment. Candidates can demonstrate their competence by submitting course evaluations and/or formal peer evaluations.
Priority will be given to an Internal Applicant who has taught any course for the University in three (3) different sessions in the past thirty-six (36) months, provided they meet the requirements for the position as outlined in the job posting.

Responsibilities:

Please refer the Job description for details


REQUIREMENT SUMMARY

Min:N/AMax:5.0 year(s)

Education Management

Teaching / Education

Education, Teaching

Graduate

Proficient

1

Oshawa, ON, Canada