Software Engineer - Graphics/Rendering

at  PlaySide Studios

PMV3, Victoria, Australia -

Start DateExpiry DateSalaryPosted OnExperienceSkillsTelecommuteSponsor Visa
Immediate24 Oct, 2024Not Specified24 Jul, 2024N/AGood communication skillsNoNo
Add to Wishlist Apply All Jobs
Required Visa Status:
CitizenGC
US CitizenStudent Visa
H1BCPT
OPTH4 Spouse of H1B
GC Green Card
Employment Type:
Full TimePart Time
PermanentIndependent - 1099
Contract – W2C2H Independent
C2H W2Contract – Corp 2 Corp
Contract to Hire – Corp 2 Corp

Description:

WHO IS PLAYSIDE?

PlaySide Studios is a dynamic and innovative company that employs individuals across Australia, New Zealand and the UK. As Australia’s largest publicly listed independent video game developer, PlaySide is committed to delivering cutting-edge interactive experiences across mobile, VR, AR, and PC platforms. With a diverse portfolio of more than 60 titles and collaborations with industry giants like Netflix and Activision Blizzard, working at PlaySide is not just a job but an opportunity to be part of innovating the gaming industry.

OVERVIEW:

We are looking for a highly skilled C++ Engineer to join our talented team in developing a game for PC and console. This individual ideally has skills with writing and customising rendering engines and will help bring our games to the next level by joining a team that holds the player’s experience at the core of its mission.
If you enjoy working in a scaling environment where growth opportunities abound then this is a great opportunity to carve your own niche.

Responsibilities:

  • Develop rendering and shader features within Unreal Engine - all the way from iterating on feature design through to testing and delivery.
  • Collaborate with our Art team including artists, tech artists and animators to enhance visual quality and rendering efficiency.
  • Identify and implement potential performance improvements.
  • Handle all rendering and optimising aspects, including content creation tools, data pipelines, render backends, CPU & GPU optimisation.
  • Develop integrations and systems for our team to empower the creation of great content.
  • Contribute to the team’s design vision to build a fun and exciting game.


REQUIREMENT SUMMARY

Min:N/AMax:5.0 year(s)

Information Technology/IT

IT Software - Application Programming / Maintenance

Software Engineering

Graduate

Proficient

1

Port Melbourne VIC 3207, Australia