Software Engineer - Unreal
at Rocket Science Group
Brighton, England, United Kingdom -
Start Date | Expiry Date | Salary | Posted On | Experience | Skills | Telecommute | Sponsor Visa |
---|---|---|---|---|---|---|---|
Immediate | 22 Dec, 2024 | Not Specified | 25 Sep, 2024 | N/A | Good communication skills | No | No |
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Description:
PLEASE NOTE THAT WHILE THIS POSITION IS CURRENTLY FULLY REMOTE, WE ARE PLANNING TO EVENTUALLY MOVE TO A HYBRID MODEL AS WE CONTINUE TO GROW OUR TEAM IN THE GREATER BRIGHTON REGION.
Part of the Rocket Science Group, Atomic Theory comprises a multinational team of seasoned AAA veterans with roots extending from Blizzard, PUBG, Epic, and Unity. We have a track record of delivering player-centric, AAA-quality experiences, and we’re unwavering in our commitment to performance, accessibility, and the meticulous attention to the engineering tools and frameworks that underpin exceptional gameplay.
But Atomic Theory is also more than just a studio; for us, it’s a sanctuary, a place where our diverse experiences can intersect and combine to carry our solutions to the next level. We’re dedicated to aiding studios and publishers in navigating the toughest challenges across today’s game development landscape - and with offices in Albany, NY; Austin, TX; and Cardiff, UK, we thrive at the opportunity to Get Sh!t Done on a global scale.
How To Apply:
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Responsibilities:
ABOUT THE ROLE:
We are looking for a talented and experienced Unreal Engineer to join our team. In this role, you will be a key contributor to upcoming video games. You will work on challenging projects to bring a range of features to life within Unreal Engine. Whether implementing core technology, gameplay, UI, networking audio or rendering a software engineer creates efficient, readable, and maintainable code to ship quality features. You’ll join a team to collaborate together to build engaging and innovative experiences.
WHAT YOU’LL DO:
- Feature Development: Implement, maintain, and collaborate on new features, systems and workflows within Unreal Engine.
- Debugging: Use critical thinking skills to address bugs efficiently and safely as projects finalize.
- Technical Design: Bring creative ideas and solutions to life with collaborative software engineering processes.
- Code Review: Conduct code reviews, provide constructive feedback, and set an example of quality code implementation that adheres to coding standards.
REQUIREMENT SUMMARY
Min:N/AMax:5.0 year(s)
Information Technology/IT
IT Software - Application Programming / Maintenance
Software Engineering
Graduate
Proficient
1
Brighton, United Kingdom