Software Engineer
at Volvo Cars
405 31 Göteborg, Västra Götalands län, Sweden -
Start Date | Expiry Date | Salary | Posted On | Experience | Skills | Telecommute | Sponsor Visa |
---|---|---|---|---|---|---|---|
Immediate | 19 Nov, 2024 | Not Specified | 22 Aug, 2024 | N/A | Scripting,English,Email,Qnx,Computer Science,Distributed Systems,Consideration,Arm Architecture,It | No | No |
Required Visa Status:
Citizen | GC |
US Citizen | Student Visa |
H1B | CPT |
OPT | H4 Spouse of H1B |
GC Green Card |
Employment Type:
Full Time | Part Time |
Permanent | Independent - 1099 |
Contract – W2 | C2H Independent |
C2H W2 | Contract – Corp 2 Corp |
Contract to Hire – Corp 2 Corp |
Description:
LET’S SHAPE THE FUTURE TOGETHER
We’re shaping our business around people. While our cars embrace leading-edge technologies, we never employ technology for its own sake. Quite the opposite. Instead, our focus is on adapting technology to benefit people. This philosophy extends to the sales and customer experience we aim to deliver. Do you want to be a part of creating the exciting solutions of tomorrow’s mobility? Then look no further, join us.
ABOUT THE TEAM
Volvo Cars have an ambition to expand its in-house software development. At the department of High Performance Platform, we are part of this ambition. Our teams are building the next generation high-performance in-vehicle compute cluster, designed to host different vehicle applications, stretching from basic vehicle state machines to advance active safety and unsupervised autonomous drive functionalities. This compute cluster will be launched in our coming generation of pure electric and self-driving Volvo models. Our task is to create a safe, reliable, and secure software that serve as a platform for our stakeholders and partners to deploy and innovate their applications on.
Our multi-core architecture includes high-performance (HP) systems on a chip (SoC), providing a framework for current and future services. We are now looking for C++ software engineers with a genuine problem-solving attitude to strengthen our software development organization.
QUALIFICATIONS
To qualify for the role, it is required that you are familiar with several of below areas:
C++14 or later
Real-time software e.g., Linux, QNX or similar POSIX RTOS - Distributed systems
ARM Architecture
- SW Architecture
- Scripting (Shell/Python)
- Performance improvements and debugging
- Ethernet/IP Networking
We believe you have a background with a degree in Computer Science or related fields. Fluency in spoken and written English is required.
WANT TO KNOW MORE? WE HOPE SO
We welcome you to apply in English before 15th September the latest. We will go through applications on a regular basis. Please apply through the provided link. Applications submitted via email will not be retained or taken into consideration. Once you receive a confirmation email from the system, your application will be acknowledged.
Location: Gothenburg, Sweden.
Responsibilities:
WHAT YOU´LL DO?
In our part of the R&D, we develop the Base Software Platform (BSP) for the Core Computer. We do that to provide computational power and to enable successful integration between applications. Our teams work in an agile manner to be able to quickly adjust to changing requirements. We work with a-state-of-the-art embedded multiprocessor environment from NVIDIA including hypervisors, Linux, QNX and other technologies.
The team develop base software for our platform on top of QNX and NVIDIA drivers. As a software engineer in the team, you will work with defining the functions and creating solutions which are safe and reliable. You will work with requirement refinement, design software architecture, and strive for good code quality to enable the team to deliver in a high pace.
REQUIREMENT SUMMARY
Min:N/AMax:5.0 year(s)
Computer Software/Engineering
IT Software - Application Programming / Maintenance
Software Engineering
Graduate
Computer Science
Proficient
1
405 31 Göteborg, Sweden