Team Lead Game Designer - Dead by Daylight \u007C Chef·fe d'équipe Concepti

at  Behaviour Interactive

Montréal, QC, Canada -

Start DateExpiry DateSalaryPosted OnExperienceSkillsTelecommuteSponsor Visa
Immediate23 Apr, 2025Not Specified23 Jan, 202510 year(s) or aboveGood communication skillsNoNo
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Description:

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!
At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.
As a Team Lead Game Designer on Dead by Daylight, you will join a dynamic team working on the world’s best live service horror game, managing a team of approximately 6 to 10 designers, including UX, system, economy and game design. In this role, you will support many different initiatives such as events, progression, game flow, accessibility, new game features or game modes. There will also be strong collaborations with different departments such as Production, Community and Product.

Responsibilities:

  • Drive a design team in the creation and delivery of high-quality games;
  • Provide design leadership and inspiration to achieve unparalleled gameplay, characters, AI, feedback, and control interfaces;
  • Work with the producer, design director, and other leads to coordinate the design team throughout the life of the project;
  • Commit to deadlines and work with the production to set projects priorities and create work schedule for yourteam;
  • Direct and develop all game design documents on a macro and micro level, and drive the development process in a creativeway;
  • Keep on top of gameplay, environment and feature trends within the industry, and especially within the specific genre of the project;
  • Challenge others with tact;
  • Develop your team talent pool by acting as a coach and mentor. Assess your team’s work daily and provide constructive feedback and/or training when necessary;
  • Manage your direct reports’ semi and annual performance review;
  • Contribute to providing a work environment conducive to employee engagement.


REQUIREMENT SUMMARY

Min:10.0Max:15.0 year(s)

Information Technology/IT

IT Software - Other

Software Engineering

Graduate

Proficient

1

Montréal, QC, Canada