Technical Audio Designer

at  Epic Games

Montréal, QC, Canada -

Start DateExpiry DateSalaryPosted OnExperienceSkillsTelecommuteSponsor Visa
Immediate23 Jan, 2025Not Specified23 Oct, 2024N/AGood communication skillsNoNo
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Description:

WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

WHAT WE DO

We raise the quality level of audio in all Epic game titles and technologies as well as engage with a world-class team to create amazing gaming experiences.

ABOUT US

Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we’ve been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic’s award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Responsibilities:

WHAT YOU’LL DO

As part of the Epic Games Audio Team, you’ll collaborate with world-class teams to create amazing gaming experiences and sounds. You’ll also help push the development of audio features and integration for future Unreal audio engine development and contribute to various aspects of audio design for our collaboration with Disney.

IN THIS ROLE, YOU WILL

  • Constantly strive for new and innovative ways to immerse players with audio and help to raise the quality level of audio in all Epic game titles and technologies
  • Collaborate with other sound designers over aspects of a particular sound that may or may not be working once hooked up in the game and collaborate with diverse teams and disciplines to cleanly integrate systems that drive audio
  • Tackle complex challenges in interactive audio by creatively problem-solving and devising innovative solutions
  • Write, develop and innovate new systems to solve complex problems for game or development systems to ship products and tools within the Native Unreal audio pipeline and write systems/tools to empower content creators and/or improve their workflows
  • Effectively debug visual scripting (Blueprint) and/or code issues that are not only audio-based issues.
  • Engage in the feedback and iteration processes for audio asset creation
  • Collaborate with and communicate directions within and outside of the audio team.


REQUIREMENT SUMMARY

Min:N/AMax:5.0 year(s)

Information Technology/IT

IT Software - Application Programming / Maintenance

Software Engineering

Graduate

Proficient

1

Montréal, QC, Canada