Texture TD
at DNEG
Vancouver, BC V5Y 4A6, Canada -
Start Date | Expiry Date | Salary | Posted On | Experience | Skills | Telecommute | Sponsor Visa |
---|---|---|---|---|---|---|---|
Immediate | 02 Feb, 2025 | USD 75000 Annual | 03 Nov, 2024 | 4 year(s) or above | Good communication skills | No | No |
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Employment Type:
Full Time | Part Time |
Permanent | Independent - 1099 |
Contract – W2 | C2H Independent |
C2H W2 | Contract – Corp 2 Corp |
Contract to Hire – Corp 2 Corp |
Description:
Texture Artists at DNEG create photorealistic textures and other related maps or images for mapping onto 3D objects. You will be creating images to a high level of realism as part of the model and shading set up, from scratch, from reference source photography, whilst reference paintings, reference books, and architecture.
You will work closely with the other members of the build department, and become fluent in our in house software packages.
Responsibilities:
- Create photorealistic textures for CG creatures, hard-surface models, and environments.
- Collaborate with upstream and downstream departments to achieve desired look.
- Participate in dailies, providing feedback and design solutions.
- Ensure high-quality output while meeting deadlines.
REQUIREMENT SUMMARY
Min:4.0Max:9.0 year(s)
Information Technology/IT
IT Software - Application Programming / Maintenance
Software Engineering
Graduate
Proficient
1
Vancouver, BC V5Y 4A6, Canada