Tools Programmer
at Epic Games
Montréal, QC, Canada -
Start Date | Expiry Date | Salary | Posted On | Experience | Skills | Telecommute | Sponsor Visa |
---|---|---|---|---|---|---|---|
Immediate | 24 Dec, 2024 | Not Specified | 25 Sep, 2024 | N/A | Good communication skills | No | No |
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Description:
WHAT MAKES US EPIC?
At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.
WHAT WE DO
Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to improve the tools and technology that empower content developers worldwide.
ABOUT US
Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we’ve been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic’s award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
Responsibilities:
WHAT YOU’LL DO
We’re looking for a Tools Programmer to work on the development of the Unreal Engine UI systems who enjoys working on the engine runtime capabilities and its content creation tools. From WYSIWYG editors to APIs and frameworks targeted at other developers and runtime UI capabilities, we have a wide problem space for you to jump into and make an impact for millions of users. The ideal candidate is self-motivated and passionate to design and implement UI systems that will be integral to the Unreal Engine and used to ship awesome games and tools. You should have an endless list of ideas for improving the efficiency of a game development pipeline.
IN THIS ROLE, YOU WILL
- Own, develop, improve, and optimize the code of UI tech used to build tools and in-game UI in Unreal Engine
- Collaborate with all disciplines (i.e., programmers, artists, and designers) to identify areas for improvements, gather feedback, and design solutions for customer needs
- Analyze and fix common problems in a game engine, such as performance issues and memory usage
- Work collaboratively across many of Epics’ internal teams
- Work with Unreal Engine’s licensees to enable them to overcome their challenges
REQUIREMENT SUMMARY
Min:N/AMax:5.0 year(s)
Information Technology/IT
IT Software - Application Programming / Maintenance
Software Engineering
Graduate
Proficient
1
Montréal, QC, Canada