Unity Developer
at vStream Digital Media
Remote, , Ireland -
Start Date | Expiry Date | Salary | Posted On | Experience | Skills | Telecommute | Sponsor Visa |
---|---|---|---|---|---|---|---|
Immediate | 06 May, 2025 | Not Specified | 06 Feb, 2025 | N/A | Interaction Design,Computer Science,Shaders | No | No |
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Description:
CONTRACT UNITY DEVELOPER – SHINEVR (VSTREAM)
Location: Dublin or Remote in Ireland.
Type: Contract (Flexible Hours)
Salary: Competitive, based on experience
We’re looking for someone with a shared passion for technology and design to join our crew. You’ll join a solid team of tech-savvy artists and creative technologists. You will be assisting on project planning, execution and deployment, research and development of interactive installations for international clients. You will use an array of technologies and have an opportunity to experiment in order to achieve the company goals.
REQUIREMENTS
- BSc in computer science or a portfolio of work
- Excellent working english
- 3+ years of Unity development experience, with a strong focus on VR applications.
- Proficiency in C# and Unity’s XR toolkit
- Git for team collaboration.
- Experience optimising VR performance (frame rates, draw calls, shaders, LODs).
- Familiarity with real-time rendering techniques,
- Experience working with Meta/Oculus SDK, OpenXR, or similar VR APIs.
- Knowledge of 3D asset pipelines, shaders, and Unity’s lighting systems.
- Strong understanding of interaction design for VR, including comfort and accessibility principles.
- Ability to work independently while collaborating with a cross-functional team.
- Passion for health tech, digital wellness, or pain management solutions (a plus).
Responsibilities:
THE ROLE
We are seeking a contract Unity Developer with expertise in VR to help enhance and optimise ShineVR. You will play a key role in refining interactive experiences, real-time 3D environments, and performance optimisations for Meta Quest and other VR platforms. This contract position is ideal for an experienced developer looking to contribute to an impactful VR wellness product while working flexibly.
KEY RESPONSIBILITIES
- Develop and optimise VR experiences in Unity (C#) for Meta Quest and other VR platforms.
- Implement and refine real-time rendering techniques, for high-fidelity playback.
- Integrate AI-driven interactions, guided breathing exercises, and user feedback loops to enhance engagement.
- Understand data-driven applications with dynamic runtime behaviour controlled by custom servers.
- Work with 3D artists and designers to ensure assets meet performance and visual quality standards.
- Optimise VR rendering, performance, and usability for comfortable, immersive experiences.
- Prototype and test new features based on user feedback and research.
- Implement intuitive UI/UX elements for VR to ensure accessibility and ease of use.
- Maintain clean, scalable, and well-documented code.
REQUIREMENT SUMMARY
Min:N/AMax:5.0 year(s)
Information Technology/IT
IT Software - Application Programming / Maintenance
Software Engineering
BSc
Computer Science
Proficient
1
Remote, Ireland