Unity Game Developper

at  Dreamscape Immersive

Geneva, GE, Switzerland -

Start DateExpiry DateSalaryPosted OnExperienceSkillsTelecommuteSponsor Visa
Immediate17 Nov, 2024Not Specified17 Aug, 2024N/AMathematics,English,Unity,Computer ScienceNoNo
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Description:

JOB DESCRIPTION

Dreamscape is seeking a talented Unity game developer with a proven track record in game development to join our team. The successful candidate will contribute to the development of multi-user VR experiences at our Meyrin (GE) offices. You will join a talented and dynamic team with flexible work arrangements, including possibility to work remotely from home up to 2 days per week 80% to 100% of a full-time position. The position is currently a determined contract for 4 months with possibility to convert to a permanent position at the term.

ABOUT US

Dreamscape is a pioneering location-based VR company, backed by Hollywood’s leading players, with offices in Geneva and Los Angeles. We combine experiential pedagogy, cutting-edge technology, and cinematic narratives to transform learning and entertainment. Leveraging our unique body-mapping system developed by Swiss technologists from Artanim, Dreamscape offers unforgettable VR experiences that allow viewers to become active participants like never before.

REQUIREMENTS

  • Master’s degree in Computer Science, Engineering, Mathematics, or equivalent.
  • Strong programming skills in C#.
  • Several years of professional game development experience with Unity, particularly in VR and/or multiplayer environments.
  • Proven track record of shipping one or more game titles.
  • Excellent interpersonal communication and collaboration skills.
  • Proficiency in spoken and written English.
  • Swiss national, European citizen, or holder of permit B/C/G.

How To Apply:

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Responsibilities:

  • Collaborate with creative and technical directors to propose technical solutions, identify constraints, and provide feasibility recommendations.
  • Develop and integrate game assets, mechanics, and solutions to enhance user engagement in VR experiences.
  • Work iteratively on gameplay concepts, providing feedback to creative and technical directors.
  • Offer feedback on existing components and suggest improvements or new features.
  • Write clear, concise, testable, and well-documented code.


REQUIREMENT SUMMARY

Min:N/AMax:5.0 year(s)

Information Technology/IT

IT Software - Application Programming / Maintenance

Software Engineering

Graduate

Computer Science, Engineering, Mathematics

Proficient

1

Geneva, GE, Switzerland