UX Design Lead
at LiquidX
Kuala Lumpur, KL, Malaysia -
Start Date | Expiry Date | Salary | Posted On | Experience | Skills | Telecommute | Sponsor Visa |
---|---|---|---|---|---|---|---|
Immediate | 15 Oct, 2024 | Not Specified | 16 Jul, 2024 | 6 year(s) or above | Good communication skills | No | No |
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Description:
ABOUT US
LiquidX Studio is a high-conviction, high-touch venture studio focused on building application layer companies within web3.
Pixelmon is one of the largest market-cap NFT collections in the gaming category. We are building out the first truly decentralised IP, first with games but moving to animation and other distribution channels. Innovative tokenomics, including fractionalised IP ownership and royalty sharing models.
We are based in Singapore and Malaysia with many of our team collaborating remotely from countries like New Zealand, Spain, Indonesia, and Brazil. With large backing from our recently raised funding round, we aim to create a unique experience with immersive gameplay and extensive lore that will wow all gamers.
Responsibilities:
ABOUT THE ROLE
As a UX Design Lead, you will play a pivotal role in shaping the design direction across multiple Web3 product lines. You will lead a team of 1-2 designers, fostering a positive environment to deliver high-quality designs. You will collaborate with cross-functional stakeholders, including product managers, software engineers, and marketing teams, to build the Web3 application layer that powers our ecosystem.
WHAT YOU WILL DO
- Lead 1-2 product designers through collaboration, feedback, and direction.
- Address design problems from start to finish: translating product insights into features, then designing workflows and interactions.
- Integrate needs from Product, Engineering, and Marketing into comprehensive design deliverables.
- Present and communicate design direction, decisions, and rationale to other teams.
- Collaborate with product managers to establish timelines, delivery, and priorities.
- Support product development with wireframes, user flows, journey maps, high-fidelity mockups, interactive prototypes, and evaluative research.
REQUIREMENT SUMMARY
Min:6.0Max:11.0 year(s)
Graphic Design/Web Design
Web / Graphic Design / Visualiser
Web Development
Graduate
Proficient
1
Kuala Lumpur, Malaysia