Animator / VFX Artist

at  GAMETION GLOBAL TECHNOLOGIES PTE LIMITED

Singapore, Southeast, Singapore -

Start DateExpiry DateSalaryPosted OnExperienceSkillsTelecommuteSponsor Visa
Immediate05 Aug, 2024USD 6000 Monthly07 May, 20244 year(s) or aboveParticle Effects,Games,Spine,Open Mind,Working Experience,Graphic Design,Game Engine,Communication Skills,English,Photoshop,GitNoNo
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Description:

EXPERIENCE AND REQUIREMENTS

  • BA in art media, graphic design or equivalent relevant experience
  • Relevant experience of 4+ yrs
  • Working experience with Spine, Photoshop, Unity Game engine and particle editors, as well as After Effects or similar programs for pre-visualizing VFX
  • An understanding of Unity3D’s pipeline
  • Understand FX workflows and tools with the ability to modify and improve them
  • Ability to create original texture sprites and sprite sheets to create particle effects
  • Able to keep content relevant to the current projects art style and work within those limitations
  • Be a team player: we use agile development methods, where the team members are in permanent contact.
  • An open mind and good communication skills are a must
  • Ability to accept feedback, and responds to criticism positively
  • Be enthusiastic and expect to take on challenges
  • Ability to multi-task and to adapt easily to change. High degree of self-motivation and initiative
  • Experience with traditional 2D animated VFX
  • Experience or knowledge of repository tools (Git, SVN…)
  • Ability to write scripts and actions to create VFX
  • Fluent spoken and written English
  • Passion for games and some knowledge of the games industry

Responsibilities:

  • Conceptualize, design, and implement stunning visual effects for in-game assets, including characters and environments in a Unity engine / Spine tool.
  • Collaborate with the game design and development teams to ensure VFX align with the overall artistic vision and gameplay mechanics.
  • Work with the art team to define a consistent style for VFX and to ensure the quality of the assets for all aspects of the project.
  • Leverage animation principles to create dynamic and fluid motion in VFX, enhancing the overall gaming experience.
  • Optimize VFX assets for mobile platforms to ensure smooth performance and minimal impact on device resources.
  • Prepare assets to integrate into the Unity game engine.
  • Provide creative and innovative solutions to technical art problems and/or restrictions.
  • Keep abreast of the latest trends and advancements in mobile game VFX, animation techniques, and technology to enhance the overall quality of the game.


REQUIREMENT SUMMARY

Min:4.0Max:9.0 year(s)

Information Technology/IT

Web / Graphic Design / Visualiser

Illustration

BA

Graphic Design, Design

Proficient

1

Singapore, Singapore