Associate Art Director
at Romero Games
Dublin, County Dublin, Ireland -
Start Date | Expiry Date | Salary | Posted On | Experience | Skills | Telecommute | Sponsor Visa |
---|---|---|---|---|---|---|---|
Immediate | 14 Aug, 2024 | Not Specified | 16 May, 2024 | 3 year(s) or above | Good communication skills | No | No |
Required Visa Status:
Citizen | GC |
US Citizen | Student Visa |
H1B | CPT |
OPT | H4 Spouse of H1B |
GC Green Card |
Employment Type:
Full Time | Part Time |
Permanent | Independent - 1099 |
Contract – W2 | C2H Independent |
C2H W2 | Contract – Corp 2 Corp |
Contract to Hire – Corp 2 Corp |
Description:
JOIN ROMERO GAMES AS WE DEVELOP JOHN ROMERO’S NEXT FIRST PERSON SHOOTER IN PARTNERSHIP WITH A MAJOR PUBLISHER! THIS IS AN UNPRECEDENTED OPPORTUNITY TO JOIN A THRIVING INDEPENDENT DEVELOPMENT STUDIO AND WORK ON A HIGH-PROFILE TITLE THAT WILL BE PLAYED BY MILLIONS OF GAMERS WORLDWIDE.
We are looking for an inspiring and creative Associate Art Director to join our growing team on a full-time basis, helping us to create unique visual worlds and experiences for players on PC and consoles. We are looking for an individual with experience, vision, and passion for creating cutting-edge games. As part of an independent development studio, you will have a significant impact and contribute on multiple levels to the games we make..
Ideally, you can relocate to join us in Galway, Ireland, but a remote role is also possible for the right candidate in a European timezone.
Responsibilities:
WHAT YOU WILL DO:
- Coordinate with the Art Director to manage, develop, and mentor a multifaceted art team - concept, environment, character, animation, VFX, and user interface
- Develop the visual style guide of the game, creating mood boards, references, and descriptions
- Inspire and motivate the art team through clear and concise constructive critiques to ensure the highest visual quality in all areas of the game
- Collaborate with the game director and the design team to help breathe life into their designs
- Work closely with the technical teams to ensure an art vision that respects engine constraints and budgets, while also achieving excellence in visuals and realisation
- Help the art team to ensure efficient and performant pipelines and workflows
- Communicate with publishers and marketing teams as needed to ensure our products are represented well visually
REQUIREMENT SUMMARY
Min:3.0Max:8.0 year(s)
Information Technology/IT
Web / Graphic Design / Visualiser
Software Engineering
Graduate
Proficient
1
Dublin, County Dublin, Ireland