Audio DSP Software Engineer

at  Apple

Cupertino, California, USA -

Start DateExpiry DateSalaryPosted OnExperienceSkillsTelecommuteSponsor Visa
Immediate22 Jul, 2024USD 300200 Annual29 Apr, 2024N/AStl,Coding Experience,Mathematics,Physics,Computer ScienceNoNo
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Description:

SUMMARY

Posted: Apr 19, 2024
Weekly Hours: 40
Role Number:200548150
Imagine what you could do at Apple! Everyday, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Do you bring passion and dedication to your job? If so, we are looking for individuals like you. The Audio Media Technology Group (AMT) is at the center of audio, video and graphics support in Apple’s innovative products, including the HomePod, Mac, iPhone, iPad, Apple Watch and Apple TV. AMT’s audio team provides the audio foundation for various high profile features like Spatial Audio, Siri, FaceTime and media capture and playback. As part of the audio DSP team, your focus would be on audio DSP algorithms for use in all Apple products. Key pillars of the culture at Apple include: innovation, communication, teamwork, inclusion, excellence, social and environmental responsibility.

KEY QUALIFICATIONS

  • 5+ years professional coding experience as audio DSP software developer in a team
  • Modern C++, STL, realtime environments, CPU efficiency, exposure to OOP, Matlab / Python
  • Readiness to adapt work-flows and coding styles
  • Ability to independently find feasibly solutions to problems and implement them
  • High level of self organization, stress resilience, proactive approach to work
  • Ability to quickly pick up concepts from fields like mathematics, electrical engineering and physics. i.e. Filter design algorithms, physical models of loudspeakers, electrical circuits.
  • Team player, learner, excellent communicator

DESCRIPTION

As a member of the DSPLib algorithm team you will be making significant contributions to a C++ library that is invoked whenever a microphone a speaker is active on any Apple device. Your contribution will be development and deployment of library modules code refactoring, CPU optimization, increasing test coverage.

EDUCATION & EXPERIENCE

Bachelors or Masters in Computer Science or other related field.

ADDITIONAL REQUIREMENTS

  • Critical listening skills, trained ears
  • Background and passion for audio and music
  • Exposure to professional sound studio environment
  • Track record developing own audio algorithms / plug ins
  • Custom UI design
  • Profound experience with equalizers, compressors, limiters, etc.
  • Track record developing auto - mixing applications
  • Audio ML

Responsibilities:

Please refer the Job description for details


REQUIREMENT SUMMARY

Min:N/AMax:5.0 year(s)

Information Technology/IT

IT Software - Other

Software Engineering

Graduate

Proficient

1

Cupertino, CA, USA