Contract UX Designer, AR/VR Experiences
at Purple Rock Scissors
San Francisco, California, USA -
Start Date | Expiry Date | Salary | Posted On | Experience | Skills | Telecommute | Sponsor Visa |
---|---|---|---|---|---|---|---|
Immediate | 02 Sep, 2024 | Not Specified | 03 Jun, 2024 | 6 year(s) or above | Specs,Product Design,User Research,It,Ux | No | No |
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Description:
Come help us design, define, and build the future of human-computer interaction— The AR | VR Design team for one of our large tech clients is working on cutting edge technologies to enable the next generation of immersive experiences and devices. They design, prototype, and research the experiences and interactions that set the direction for emerging products in Augmented and Virtual Reality; products that deliver on a promise to provide our users with lovable, approachable, and truly helpful technology.
As a UX designer for AR / VR experiences, you will be working to envision how existing products will be transformed into immersive spaces that you can interact with in spatial ways. With the broader XR team, you will explore, concept, design, prototype, and build experiences that influence the future of XR.
In this role you will design interactions specific to the respective products. You will collaborate closely with engineers, designers, product managers, user researchers, and x-product teams to design end-to-end experiences that help our users collaborate and be together, whether for work or play.
QUALIFICATIONS
- Minimum of 6 years of experience in product design or UX
- Effective communicator across different functions with the ability to listen to different perspectives, articulate positions, and advocate for designs.
- Experience in collaborating with Engineering to craft specs and ensure quality.
- Experience in collaborating with User Research to craft usability studies
- Demonstrated ability to take design concepts from drawing board to shipped products and/or features
- Experience scoping and solving highly ambiguous design problems that involve screen, physical, and spatial interactions
It’s a plus if:
- Experience with designing immersive experiences
- Experience designing for 3D/AR/VR
How To Apply:
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Responsibilities:
- Solve highly ambiguous and complex design problems that involve VR interactions, collaborative experiences, and immersive environments
- Drive design spec development and create production ready assets
- Audit current implementation, identify issues and propose solutions.
- Partner with cross-functional and cross-product teams to define the UX direction and execute on the aligned vision
- Collaborate with User Research to plan user studies; be an advocate for the user by understanding the pain points and problems
REQUIREMENT SUMMARY
Min:6.0Max:11.0 year(s)
Graphic Design/Web Design
Web / Graphic Design / Visualiser
Web Development
Graduate
Proficient
1
San Francisco, CA, USA