DevOps Engineer
at Big Viking Games
Remote, British Columbia, Canada -
Start Date | Expiry Date | Salary | Posted On | Experience | Skills | Telecommute | Sponsor Visa |
---|---|---|---|---|---|---|---|
Immediate | 04 Sep, 2024 | Not Specified | 04 Jun, 2024 | 2 year(s) or above | Good communication skills | No | No |
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Description:
IMPORTANT:
This role is only available to current residents of Canada. While we recognize there is talent all over the world, we can only consider Canadian residents at this time.
A LITTLE ABOUT US:
Making fans - That’s what we’re all about! Since our humble beginnings in 2011, these two words have driven Big Viking Games to become the successful company it is today. We are focused on making our mark as a next-generation, live operations games company.
We believe that each Viking is unique and brings exponential value to the company. In return, we provide Vikings with the opportunity to solve problems through continuous learning and fostering feedback, ultimately mastering their craft. By investing in our Vikings and in new technologies, we can continue our success for years to come.
We are embarking on an adventure and rely on our team of skilled, enthusiastic, and collaborative Vikings to turn our ship towards a new horizon. With that in mind, we are on the hunt for exceptional talent to join us on this new journey and help hoist the sails!
THE NITTY GRITTY
Big Viking Games is looking for a DevOps Engineer to join our Technology team! Reporting to our Senior Engineering Manager, you’ll be working on our flagship games - YoWorld and FishWorld! The ideal candidate will be a seasoned devops engineer with extensive cloud experience. This role will be expected to split their time doing both maintaining the current game infrastructure and executing modernization projects. This position is offered 100% remotely.
How To Apply:
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Responsibilities:
- Work with engineering leadership in developing and executing initiatives and best practices
- Develop, implement and maintain our cloud infrastructure in AWS
- Participate in code reviews
- Ensure game uptime in liveops environment.
- Participate in incidence management and root cause analysis
- Encourage and build automated processes wherever possible
- Develop monitoring tools for measuring KPIs
REQUIREMENT SUMMARY
Min:2.0Max:4.0 year(s)
Information Technology/IT
IT Software - Other
Software Engineering
Graduate
Proficient
1
Remote, Canada