Graphics Compiler intern
at Intel
Santiago de Chile, Región Metropolitana, Chile -
Start Date | Expiry Date | Salary | Posted On | Experience | Skills | Telecommute | Sponsor Visa |
---|---|---|---|---|---|---|---|
Immediate | 29 May, 2024 | Not Specified | 01 Mar, 2024 | 5 year(s) or above | Computer Architecture,Computer Science,Addition,Research | No | No |
Required Visa Status:
Citizen | GC |
US Citizen | Student Visa |
H1B | CPT |
OPT | H4 Spouse of H1B |
GC Green Card |
Employment Type:
Full Time | Part Time |
Permanent | Independent - 1099 |
Contract – W2 | C2H Independent |
C2H W2 | Contract – Corp 2 Corp |
Contract to Hire – Corp 2 Corp |
Description:
JOB DESCRIPTION
This is an intern position for research and development of innovative GPU compiler techniques. Participate in the designs, developments, debugs and verifications of compiler software, advanced compiler optimizations and features specific for Intel GPU Architectures.
The tasks the candidate will work on:
- Optimizer: design and develop optimization algorithms
- Generated code analysis: Analyze compiler generated code, identify inefficiency and propose compiler optimizations or HW enhancements to address performance issues.
- Architecture researches: Work with HW architects on collecting data and evaluating for advanced features for future Intel Graphics processors.
QUALIFICATIONS
You must possess the below minimum qualifications to be initially considered for this position. Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates.
Experience would be obtained through a combination of prior education level classes, and current level school classes, projects, research and relevant previous job and/or internship experience. This Position is not eligible for Intel immigration sponsorship.
Minimum qualifications:
- Currently pursuing a Bachelor of Science in Computer Science, Electrical and Computer Engineering or any related field. (4th or 5th year student preferred)
- 1+ years C/C++ programming experience.
- Familiarity with compiler and computer architecture.
Preferred qualifications:
- Knowing LLVM infrastructure is a big plus.
Responsibilities:
- Optimizer: design and develop optimization algorithms
- Generated code analysis: Analyze compiler generated code, identify inefficiency and propose compiler optimizations or HW enhancements to address performance issues.
- Architecture researches: Work with HW architects on collecting data and evaluating for advanced features for future Intel Graphics processors
REQUIREMENT SUMMARY
Min:5.0Max:10.0 year(s)
Information Technology/IT
IT Software - Other
Software Engineering
BSc
Computer science electrical and computer engineering or any related field
Proficient
1
Santiago de Chile, Región Metropolitana, Chile