Lead Lighting & Compositing Artists
at Giant Animation
North Dublin, County Dublin, Ireland -
Start Date | Expiry Date | Salary | Posted On | Experience | Skills | Telecommute | Sponsor Visa |
---|---|---|---|---|---|---|---|
Immediate | 15 Aug, 2024 | Not Specified | 16 May, 2024 | 2 year(s) or above | Katana,C++,Nuke,Maya,Communication Skills,Python | No | No |
Required Visa Status:
Citizen | GC |
US Citizen | Student Visa |
H1B | CPT |
OPT | H4 Spouse of H1B |
GC Green Card |
Employment Type:
Full Time | Part Time |
Permanent | Independent - 1099 |
Contract – W2 | C2H Independent |
C2H W2 | Contract – Corp 2 Corp |
Contract to Hire – Corp 2 Corp |
Description:
POSITION OVERVIEW
This opportunity is a full-time position, with artists required to reside in the Republic of Ireland. We provide flexible working arrangements, including on-site, fully remote, or hybrid options.
Starting date: July 2024
POSITION REQUIREMENTS
- Minimum of 2 years experience in TV Series Animation (CG) Production as a Lead.
- Excellent visual skills and attention to detail.
- Strong organisational skills and a good eye for detail.
- Superior eye for Light, Shade, Colour, and detail.
- Good Knowledge of Maya, Nuke/Fusion, and After Effects.
- Experience with Arnold is a must, Redshift or Katana is a plus.
- Familiarity with Python, C++, scripting for Nuke, and Maya API a plus.
- Experience with Shotgun/ShotGrid/FPT is a must.
- Experience with a render manager (Deadline a plus).
- Task-driven, Troubleshooter, self-motivated, and proactive.
- Excellent Leadership and communication skills.
- Ability to work as part of a team, take feedback and direction, as well as provide one as part of mentorship.
Responsibilities:
- Work closely with the Art Director and Supervisor to create Master Light rigs and assemble Lighting setups for Characters, Environments, & Props depending on the needs and chosen style of the show.
- Follow the Lighting and Comp Lead or Supervisor’s direction to match the established look-dev and standard of existing shots/frames.
- Light 3D scenes to capture the mood and enhance storytelling under the direction of the Art Director, CG Supervisor, Departmental Supervisor and Lead(s).
- Create high-quality renders of Characters, Props & Environments for internal and client approval throughout the process.
- Integrate rendered CG elements and layers in Comp and use compositing and artistic techniques in order to produce final shots.
- Assist in the creation or editing of shaders.
- Help build preset, gizmos, and library for the department and project(s).
- Collaborate with the Lighting and Comp Supervisor and CG Supervisor as well as Modelling and Surfacing departments to troubleshoot creative and technical issues when required.
- Participate in reviews as required.
- Communicate with the Production Team, Departmental Lead(s), Supervisors and CG Supervisor on concerns ahead of time.
- Balance quick turnarounds with achieving a high degree of aesthetic quality.
- Maintain technical expertise and adjust to changing procedures and technologies.
- Liaise with Production on task assignments (casting) and scheduling of the team, helping to plan assignments/shots/revisions in the context of the overall schedule and direction of a given episode. Additionally, have a clear understanding of the style, quality, continuity, technical, scheduling, and budgetary requirements of the Production.
- Mentor your team members by providing constructive continuous feedback, and guiding them to become better at their tasks.
- Maintain an open and professional demeanour when providing or taking directions, undertaking revisions and altering approaches as required.
REQUIREMENT SUMMARY
Min:2.0Max:7.0 year(s)
Information Technology/IT
IT Software - Other
Software Engineering
Graduate
Proficient
1
North Dublin, County Dublin, Ireland