Level Designer
at Neon Koi
Berlin, Berlin, Germany -
Start Date | Expiry Date | Salary | Posted On | Experience | Skills | Telecommute | Sponsor Visa |
---|---|---|---|---|---|---|---|
Immediate | 17 Sep, 2024 | Not Specified | 19 Jun, 2024 | N/A | Unreal Engine,Constructive Feedback,Communication Skills,Game Engine,Design Principles | No | No |
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Description:
ABOUT US
We are Neon Koi. We are a PlayStation Studio. Our mission is to make mobile action games with epic stories that foster lasting connections with players around the world. Our aim is to amass a stellar portfolio over the next decade by focusing on building highly collaborative, experienced and empowered teams in Helsinki & Berlin.
We offer you the chance to join a rapidly growing international team of passionate and talented game makers, just like yourself. As a young company, you, as an early employee, will have a genuine opportunity to contribute significantly to the culture and operations.
Neon Koi is formerly known as Savage Game Studios.
REQUIREMENTS
- At least 5 years of proven experience as a Level Designer, within the game development industry.
- Proficiency preferably in Unreal Engine or any game engine, with a strong understanding of spatial design principles, gameplay mechanics, and level scripting.
- A keen eye for detail and a passion for creating visually stunning and immersive game environments.
- Ability to think creatively and solve design challenges with innovative solutions.
- Excellent verbal and written communication skills.
- Ability to give and receive constructive feedback in a collaborative team environment.
- Proactive problem-solving mindset with a commitment to achieving project goals.
How To Apply:
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Responsibilities:
THE ROLE
We are seeking a highly skilled and passionate experienced Level Designer to join our game development team. As an integral part of our creative process, you will play a key role in designing and crafting immersive and engaging game environments. The ideal candidate possesses a deep understanding of game mechanics, spatial design, and narrative integration to create memorable and enjoyable player experiences.
RESPONSIBILITIES
- Conceptualize, design, and implement compelling game levels that align with the overall game vision and design goals.Work with team members to ensure seamless integration of gameplay elements within the level design.
- Balance pacing and flow within game levels to provide a dynamic and enjoyable player experience.Utilize environmental storytelling techniques to enhance narrative immersion.
- Integrate and iterate on game mechanics within level designs, ensuring a balance of challenge and accessibility.Collaborate with gameplay designers to implement and refine interactive elements within the game world.
- Create comprehensive and clear documentation for level designs, Maintain and update documentation throughout the development process.
- Collaborate and work closely with QA to identify, address and resolve reporting issues, as well as, refine level designs.
- Actively communicate and participate in design meetings, providing insight and feedback to team.
REQUIREMENT SUMMARY
Min:N/AMax:5.0 year(s)
Information Technology/IT
Web / Graphic Design / Visualiser
Software Engineering
Graduate
Proficient
1
Berlin, Germany