Level Designer

at  Neon Koi

Berlin, Berlin, Germany -

Start DateExpiry DateSalaryPosted OnExperienceSkillsTelecommuteSponsor Visa
Immediate17 Sep, 2024Not Specified19 Jun, 2024N/AUnreal Engine,Constructive Feedback,Communication Skills,Game Engine,Design PrinciplesNoNo
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Description:

ABOUT US

We are Neon Koi. We are a PlayStation Studio. Our mission is to make mobile action games with epic stories that foster lasting connections with players around the world. Our aim is to amass a stellar portfolio over the next decade by focusing on building highly collaborative, experienced and empowered teams in Helsinki & Berlin.
We offer you the chance to join a rapidly growing international team of passionate and talented game makers, just like yourself. As a young company, you, as an early employee, will have a genuine opportunity to contribute significantly to the culture and operations.
Neon Koi is formerly known as Savage Game Studios.

REQUIREMENTS

  • At least 5 years of proven experience as a Level Designer, within the game development industry.
  • Proficiency preferably in Unreal Engine or any game engine, with a strong understanding of spatial design principles, gameplay mechanics, and level scripting.
  • A keen eye for detail and a passion for creating visually stunning and immersive game environments.
  • Ability to think creatively and solve design challenges with innovative solutions.
  • Excellent verbal and written communication skills.
  • Ability to give and receive constructive feedback in a collaborative team environment.
  • Proactive problem-solving mindset with a commitment to achieving project goals.

How To Apply:

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Responsibilities:

THE ROLE

We are seeking a highly skilled and passionate experienced Level Designer to join our game development team. As an integral part of our creative process, you will play a key role in designing and crafting immersive and engaging game environments. The ideal candidate possesses a deep understanding of game mechanics, spatial design, and narrative integration to create memorable and enjoyable player experiences.

RESPONSIBILITIES

  • Conceptualize, design, and implement compelling game levels that align with the overall game vision and design goals.Work with team members to ensure seamless integration of gameplay elements within the level design.
  • Balance pacing and flow within game levels to provide a dynamic and enjoyable player experience.Utilize environmental storytelling techniques to enhance narrative immersion.
  • Integrate and iterate on game mechanics within level designs, ensuring a balance of challenge and accessibility.Collaborate with gameplay designers to implement and refine interactive elements within the game world.
  • Create comprehensive and clear documentation for level designs, Maintain and update documentation throughout the development process.
  • Collaborate and work closely with QA to identify, address and resolve reporting issues, as well as, refine level designs.
  • Actively communicate and participate in design meetings, providing insight and feedback to team.


REQUIREMENT SUMMARY

Min:N/AMax:5.0 year(s)

Information Technology/IT

Web / Graphic Design / Visualiser

Software Engineering

Graduate

Proficient

1

Berlin, Germany