OpenVINO GPU Optimization Engineer
at Intel
Remote, Oregon, USA -
Start Date | Expiry Date | Salary | Posted On | Experience | Skills | Telecommute | Sponsor Visa |
---|---|---|---|---|---|---|---|
Immediate | 17 Jul, 2024 | Not Specified | 17 Apr, 2024 | N/A | Vectorization,Multithreading,Computer Science | No | No |
Required Visa Status:
Citizen | GC |
US Citizen | Student Visa |
H1B | CPT |
OPT | H4 Spouse of H1B |
GC Green Card |
Employment Type:
Full Time | Part Time |
Permanent | Independent - 1099 |
Contract – W2 | C2H Independent |
C2H W2 | Contract – Corp 2 Corp |
Contract to Hire – Corp 2 Corp |
Description:
JOB DESCRIPTION
In this position you will be a part of OpenVINO Runtime Engineering team, and will participate in Deep Learning models optimization for Intel GPUs. You will be involved into the development of GPU Plugin for Intel OpenVINO toolkit. Your responsibilities will include: Efficiency analysis of existing algorithms and finding areas for performance improvement Implementation and low-level optimizations of kernels for Intel and 3rd party GPUs Optimizations of execution graphs and pipelines Enablement of new deep learning models from various domains in Intel OpenVINO toolkit.
REQUIREMENTS:
- Strong knowledge of Computer Science
- At least 4 years of experience in programming
- C/C++/OpenCL programming skills
- Understanding of multithreading and multithreaded application design
- Knowledge of modern processor architecture
- Experience in low level optimization, vectorization
Responsibilities:
Please refer the Job description for details
REQUIREMENT SUMMARY
Min:N/AMax:5.0 year(s)
Information Technology/IT
IT Software - Other
Software Engineering
Graduate
Proficient
1
Remote, USA