Principal Backend Engineer

at  People Can Fly

Gateshead NE8, England, United Kingdom -

Start DateExpiry DateSalaryPosted OnExperienceSkillsTelecommuteSponsor Visa
Immediate29 Jul, 2024Not Specified01 May, 20248 year(s) or aboveProject Management Software,Redis,Amazon Web Services,Git,Python,Finance,Ruby,Resource Efficiency,Google Cloud Platform,Kubernetes,Sql,English,Docker,Video Games,Ad Tech,Programming Languages,Confluence,Microsoft Azure,Communication Skills,Perforce,JavaNoNo
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Description:

Company Description
People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, Ireland, US, and Canada and from all over the world thanks to our remote work programs.
Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.
Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Maverick is a Triple-A game developed in collaboration with Microsoft Corporation; Bifrost, Victoria and Dagger are projects we’re growing in the self-publishing model. We also have one project in the concept phase – Red; as well as two projects in VR technology – Green Hell VR and Bulletstorm VR - an exciting VR version of our cult-classic shooter.
With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with the creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.
If you decide to accompany us on this journey, you’ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry to bring a brand-new unique experience to the players worldwide.
Job Description

QUALIFICATIONS

  • Excellent primary programming language skills.
  • Proficient with Source Control and Code Review tools (Swarm, Perforce, Git, etc.).
  • Good knowledge of Project Management Software (JIRA, Confluence, etc.).
  • 8+ years of experience in the production of high-scalability online services. Domain doesn’t have to be video games as long as user numbers are high: scale matters above all else.
  • Have been involved in at least 1 or 2 shipped products or services from start to end including LiveOps.
  • Other relevant domains to look into: content distribution, ad-tech, news, mobile gaming, finance.
  • FAANG (or adjacent) experience is highly sought after.
  • Strong knowledge with Docker, Kubernetes and at least one cloud-native environment (Amazon Web Services, Microsoft Azure, Google Cloud Platform).
  • Extensive proficiency in multiple programming languages such as Python, Ruby, C#, Java and Rust/Go/Kotlin.
  • Proficiency in SQL databases (e.g. Postgres) and Redis; both with an emphasis on scalability and resource efficiency.
  • C/C++ skills: intermediate to advanced (not necessarily engine programmer-level; should be able to find, debug and fix their way around a C/C++ codebase).
  • Understanding of client-server methodology.
  • Deep understanding of scalability, security and maintainability considerations.
  • Ability to write secure, reliable, understandable code.
  • Strong mentoring skills.
  • Strong verbal and written communication skills in English.

Responsibilities:

Please refer the Job description for details


REQUIREMENT SUMMARY

Min:8.0Max:20.0 year(s)

Information Technology/IT

IT Software - Application Programming / Maintenance

Software Engineering

Graduate

Proficient

1

Gateshead NE8, United Kingdom