Programmer (Gameplay)

at  Ubisoft

Montréal, QC, Canada -

Start DateExpiry DateSalaryPosted OnExperienceSkillsTelecommuteSponsor Visa
Immediate24 Jun, 2024Not Specified25 Mar, 2024N/AGood communication skillsNoNo
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Description:

Job Description
When you’re a Gameplay Programmer at Ubi Montreal, you have direct influence over the quality of the game that will end up in the players’ hands; there is a tangible link between your work and the player experience. You are entrusted with coding the interactive systems that make the game.
With every new iteration, you commit yourself to answering the most fundamental questions: Will the player enjoy this? Does it feel right? Is it AAA quality? You’re an avid gamer who cares about the player experience.
As a dependable member of a cohesive gameplay team composed of AI, UI and 3Cs specialists, you will bring to life the vision of the game and mission designers, who will take your point of view and expertise into consideration when making their decisions.

ABOUT US

Ubisoft’s 20,000 team members, working across more than 30 countries around the world, are bound by a common mission: enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.
Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.
When you join Ubi MTL, you discover a workplace that sparks inspiration and connection. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being.
If you are excited about solving game-changing challenges, harnessing cutting-edge technologies, and pushing the boundaries of entertainment, we invite you to join us on our journey and help us create the unknown.

Responsibilities:

  • Code new and existing systems to meet the intent of the game’s design.
  • Keep them coherent with existing code.
  • Develop gameplay tools for large content teams.
  • Understand existing functions, and suggest and develop improvements.
  • Collaborate with designers and animators on environments.
  • Resolve gameplay bugs.
  • Document your work.
    Qualifications


REQUIREMENT SUMMARY

Min:N/AMax:5.0 year(s)

Information Technology/IT

IT Software - Application Programming / Maintenance

Software Engineering

Graduate

Computer Science, Software Engineering, Engineering

Proficient

1

Montréal, QC, Canada