Python AI/ML Software Engineer
at Waverley Software
United States, North Carolina, USA -
Start Date | Expiry Date | Salary | Posted On | Experience | Skills | Telecommute | Sponsor Visa |
---|---|---|---|---|---|---|---|
Immediate | 30 Jul, 2024 | Not Specified | 05 May, 2024 | N/A | Communication Skills,Python,Unreal Engine,Natural Language Processing,Unity,Design Principles | No | No |
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Description:
JOB SUMMARY:
We are seeking an experienced AI/ML Expert to join our cutting-edge research team that is dedicated to developing an innovative AI-based Game Design Assistant. This role involves exploring, designing, and implementing state-of-the-art LLMs and ML algorithms to facilitate and enhance game design processes, enabling creators to efficiently generate engaging content, dynamic narratives, and immersive game worlds.
REQUIRED SKILLS & QUALIFICATIONS:
- Proven experience in developing and implementing ML models
- Proficiency in Python, and experience with ML frameworks (TensorFlow, PyTorch, etc.). Proven expertise in LangChain, OpenAI API, or similar.
- A solid understanding of LLMs, Generative AI, Natural Language Processing, and their applications in content generation and creative assistance.
- Creative problem-solving skills and the ability to work on complex, interdisciplinary projects.
- Excellent communication skills, with the ability to collaborate effectively with both technical and non-technical team members.
- Passion for AI and a keen understanding of design principles and challenges.
PREFERRED QUALIFICATIONS:
- Experience with game development engines and tools (Unity, Unreal Engine, etc.).
- Experience with cloud computing platforms and services for ML model deployment.
Responsibilities:
- Conduct in-depth research on the latest advancements in LLMs, ML algorithms, and their applications in game design and development.
- Collaborate with the research team to ideate, prototype, and refine AI-driven solutions that address complex game design challenges.
- Develop and implement ML models that can assist in procedural content generation, dynamic difficulty adjustment, player behavior analysis, and other aspects of game design.
- Work closely with game designers to understand and translate their needs into AI-based tools and functionalities that enhance creativity and productivity.
- Continuously evaluate the performance of implemented models, making adjustments and optimizations to improve efficiency and effectiveness.
- Document research findings, model architectures, and algorithms, contributing to the team’s knowledge base and facilitating knowledge transfer.
REQUIREMENT SUMMARY
Min:N/AMax:5.0 year(s)
Information Technology/IT
IT Software - Application Programming / Maintenance
Software Engineering
Graduate
Proficient
1
United States, USA