Senior Animator (m/w/d)
at Deck13 Interactive GmbH
Home Office, Nordrhein-Westfalen, Germany -
Start Date | Expiry Date | Salary | Posted On | Experience | Skills | Telecommute | Sponsor Visa |
---|---|---|---|---|---|---|---|
Immediate | 25 Sep, 2024 | Not Specified | 26 Jun, 2024 | N/A | Design,Game Engines,Communication Skills,Constructive Feedback,Unreal Engine,Teamwork,Interpersonal Skills,Art,Motion | No | No |
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Description:
WHO WE ARE:
Deck13 Interactive GmbH, founded in 2001, is one of the leading game video developers in Germany in the heart of Frankfurt. In 2020 Deck13 was acquired by PulluP Entertainment, one of Europe’s leading video game publishers.
Deck13 is a leading PC and console video game development studio renowned for its high-quality, immersive gaming experiences. With a dedicated team of around 100 talented professionals, we strive to push the boundaries of creativity and innovation in the gaming industry. We are committed to delivering unforgettable gaming experiences such as “Lords of the Fallen” (2014), “The Surge”, “The Surge 2” and “Atlas Fallen” that captivate players around the world.
To continue our success story, we are now looking for you to join our team as our new Senior Animator (m/w/d).
REQUIREMENTS:
- A passionate Animator with a very good eye for motion, art and design
- 5+ years of experience in the games industry
- Experience with combat and gameplay animations on basis of keyframe or motion-capture techniques
- A strong showreel or online portfolio showcasing previous work and experience
- Experience in Unreal Engine 5 and Experience working with game engines and game animation implementation with the ability to adapt to technical dependencies and limitations
- Wanting to contribute to the animation vision and direction of the project by showing excellent organizational, teamwork, and communication skills
- Open to constructive feedback and willingness to contribute to an iterative process
- Expert knowledge of basic principles of animation and knowledge of skinning/rigging best practices
- Strong staging skills with focus on expressive and dynamic posing
- A positive, solution oriented mindset as well as a Excellent communication and interpersonal skills to assist a varied team; Good command of English language
Responsibilities:
- Create and maintain high quality key frame animations (weight, body mechanics, timing, and facial expression)
- Integrate and clean up motion-captured animations and adapt them to the defined animation style and parameters
- Work with lead animator to ensure timely completion of tasks at the desired quality bar
- Collaborate proactively with other Animators and different departments to create a cohesive vision and experience
- Troubleshoot and solve animation issues with all disciplines
- Work closely with designers to implement animations into the game engine
REQUIREMENT SUMMARY
Min:N/AMax:5.0 year(s)
Animation
Web / Graphic Design / Visualiser
Animation
Graduate
Proficient
1
Home Office, Germany