Senior Audio Software Engineer

at  Varjo

Berlin, Berlin, Germany -

Start DateExpiry DateSalaryPosted OnExperienceSkillsTelecommuteSponsor Visa
Immediate14 Jun, 2024Not Specified14 Mar, 2024N/AGood communication skillsNoNo
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Description:

Varjo is a Finnish mixed and virtual reality technology company. We are known for mixed reality that looks and feels just as real as the real world. Founded in 2016, Varjo is doing business in more than 40 countries worldwide, with headquarters in Helsinki and Washington D.C. And the immersive computing revolution has only just begun.
Our team designs and develops hardware, software and services that are now a symbol of the highest quality across the industry. Varjo’s VR and XR solutions are already being used to train astronauts, design vehicles, and many more professional use cases across the world’s leading companies.
Our multicultural team consists of talents from all around the world, and our daily working language is English. We believe in the power of diversity – where different experiences, backgrounds, and ideas drive innovation and results.

JOB DESCRIPTION

While visual experience is key, so is audio. When you visit the physical environment of another user, sound sources should behave realistically with respect to your own movement. That is why we are looking for a Senior Audio Software Engineer to lead our end-to-end audio pipeline development from spatial audio capture to streaming to pose-aware playback.
You are familiar with both mobile microphone solutions for speech capture as well as multi-microphone spatial capture systems. You know the existing state-of-the-art spatial audio technologies (binaural audio, HRTFs, ambisonics) and know what type of data hardware DSPs produce and how to integrate them with the latest software solutions. You have built audio pipelines from microphones to playback and know how they are integrated with visual pipelines and encoded and streamed in low-latency over the internet - in sync with video. We are dealing with capture devices that know their pose - location and orientation - and you know just the tricks to make most use of this.

Responsibilities:

  • Develop and maintain all audio-related code, including: audio testing, audio rendering pipeline and spatial audio, microphone capture pipeline and processing.
  • Create code that is elegant and maintainable. It really ships to users.
  • Take accountability for solutions that are modular and testable. Have pride for building unit and regression testing to prove that your code and solutions truly work.
  • Work closely with hardware and other software engineering teams on tech selections and solutions.


REQUIREMENT SUMMARY

Min:N/AMax:5.0 year(s)

Information Technology/IT

IT Software - Application Programming / Maintenance

Software Engineering

Graduate

Proficient

1

Berlin, Germany