Senior Backend Engineer, LiveOps
at Tactile Games
København, Region Hovedstaden, Denmark -
Start Date | Expiry Date | Salary | Posted On | Experience | Skills | Telecommute | Sponsor Visa |
---|---|---|---|---|---|---|---|
Immediate | 01 Aug, 2024 | Not Specified | 02 May, 2024 | N/A | Good communication skills | No | No |
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Description:
It’s an exciting time to join Tactile. We’re a diverse team of storytellers, puzzle enthusiasts and casual mobile game creators. Our story began in 2008 in the heart of beautiful Copenhagen, and since then we have experienced continuous growth, establishing ourselves as one of the largest gaming companies in Denmark. In more recent years, we have been scaling fast, in big part thanks to the success of a little game called Lily’s Garden. Now we’re on a mission to solidify our position as one of the leaders in creating out-of-the-ordinary casual puzzle games.
With more than 300 talented individuals, we are a mix of over 55 nationalities and 42% women. We truly appreciate the richness of different experiences and perspectives that Tactilers bring to the game. This is why we foster a lean organisational culture, in which each individual is encouraged to take responsibility, be open and grow in their own way. We pride ourselves in cultivating a studio environment that stays away from crunch, that fosters your skills no matter what your discipline is, and one that gives you a place to be creative alongside other passionate and invested storytellers.
Responsibilities:
YOUR ROLE & IMPACT:
We are currently growing our Core team and are on the search for a Backend Engineer to join the team of talented engineers supporting our live game operations (LiveOps).
The Core team at Tactile is responsible for building internal tools, platforms and systems, which are used to manage our game, data and marketing operations. As a Backend Engineer within our Core LiveOps team, you will be working on the business critical LiveOps dashboard, which is used by different teams within the business to evaluate and improve their day-to-day operations. You will also be creating new features and functionalities on our Game Web Services, which are important for improving players’ in-game experiences, and working on our Build Server, the internal CI/CD solution for deploying our games.
We use a variety of technologies for our backend services. Our platform is written in TypeScript and Node.js, with MongoDB and BigQuery as the storage components. We use React to build our client side front-end. Strong knowledge of these technologies along with others that are similar is a great asset to this role.
This role is based in our beautiful Copenhagen office, as we truly believe that when talented people work closely together, amazing things happen! We therefore offer full relocation support to those coming from outside of Denmark.
Okay, let’s get a little bit more specific.
HERE’S WHAT YOU’LL BE DOING ON THE DAY-TO-DAY AS A BACKEND ENGINEER ON OUR CORE TEAM:
- Building new features and functionalities for for the tools and systems supporting our game development processes
- Building and automating new games related systems
- Improving, extending and monitoring back and front-end tools
- Gaining a thorough understanding of the different shared backend technologies, and how they interact
- Contributing to our data warehouse and analytics systems
REQUIREMENT SUMMARY
Min:N/AMax:5.0 year(s)
Information Technology/IT
IT Software - System Programming
Software Engineering
Graduate
Proficient
1
København, Denmark