Senior Native iOS Developer

at  Squadformers

Palo Alto, California, USA -

Start DateExpiry DateSalaryPosted OnExperienceSkillsTelecommuteSponsor Visa
Immediate18 Jun, 2024Not Specified19 Mar, 2024N/AGood communication skillsNoNo
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Description:

ABOUT THE COMPANY

Everyone deserves the opportunity to work on something they believe in with a team who’s committed to making a positive change. But companies won’t optimize for team cohesion and performance, even though it’s critical to success.
Squadformers is where exceptional talent delivers outsized impact. We unite great engineers, designers and product managers to accelerate cutting-edge startups and change the world for the better. Our high-performance product squads are created to define and build incredible software products and level-up our client’s tech organizations.
That’s why we build inclusive teams, full of seasoned startup veterans from a variety of sectors, to maximize cohesion and impact. In our tight-knit squads, you’ll be inspired to do the best work of your career, form lasting relationships and grow faster than ever.
Come show us what you can do!
Squadformers is seeking a talented, driven Senior Native iOS Developer to join our dynamic team in support of our exciting and meaningful startup clients.

How To Apply:

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Responsibilities:

  • Work with a team of talented Squad members to design/develop mobile and desktop solutions for meaningful projects.
  • Design and build advanced applications for the iOS platform in Swift and SwiftUI.
  • Collaborate with cross-functional teams to define, design, and ship new features.
  • Unit-test code for robustness, including edge cases, usability, and general reliability.
  • Work on bug fixing and improving application performance.
  • Continuously discover, evaluate, and implement new technologies to maximize development efficiency.
  • Execute, assess, and troubleshoot software programs and applications. Analyze and amend software errors in a timely and accurate fashion, and participates in software upgrades, revisions, fixes, and patches as mandated by the vendor.
  • Design, develop, and document specifications throughout the project life cycle.
  • Participate in daily stand-up meetings and weekly demos.


REQUIREMENT SUMMARY

Min:N/AMax:5.0 year(s)

Information Technology/IT

IT Software - Mobile

Software Engineering

Graduate

Proficient

1

Palo Alto, CA, USA