Senior Network Programmer

at  Neon Koi

Helsinki, Etelä-Suomi, Finland -

Start DateExpiry DateSalaryPosted OnExperienceSkillsTelecommuteSponsor Visa
Immediate01 Aug, 2024Not Specified02 May, 2024N/AConsole,C++,Network Programming,Communication SkillsNoNo
Add to Wishlist Apply All Jobs
Required Visa Status:
CitizenGC
US CitizenStudent Visa
H1BCPT
OPTH4 Spouse of H1B
GC Green Card
Employment Type:
Full TimePart Time
PermanentIndependent - 1099
Contract – W2C2H Independent
C2H W2Contract – Corp 2 Corp
Contract to Hire – Corp 2 Corp

Description:

ABOUT US

We are Neon Koi. We are a PlayStation Studio. Our mission is to make mobile action games with epic stories that foster lasting connections with players around the world. Our aim is to amass a stellar portfolio over the next decade by focusing on building highly collaborative, experienced and empowered teams in Helsinki & Berlin.
We offer you the chance to join a rapidly growing international team of passionate and talented game makers, just like yourself. As a young company, you, as an early employee, will have a genuine opportunity to contribute significantly to the culture and operations.
Neon Koi is formerly known as Savage Game Studios.

Requirements

  • 8+ years of experience in game network programming with a focus on either AAA gaming or mobile experience
  • Excellent Communication skills
  • Knowledge of the differences between console and mobile networking
  • Strong understanding of:
  • C+

How To Apply:

Incase you would like to apply to this job directly from the source, please click here

Responsibilities:

THE ROLE

As part of the Core Tech team, the Senior Network Programmer is responsible for driving, architecting, optimizing and validating the networking infrastructure for our game.
You will work closely with the wider tech team to ensure the player experience is stable from a networking standpoint while being both maintainable, documented and of high quality. As a senior networking expert, you will also contribute to internal mentorship, holding the team accountable to engineering best practices, and acting as an example for others on the team.
This role can be based in Berlin or Helsinki.

RESPONSIBILITIES

  • Architect, design, implement and test your networking solutions for our game using C++ and Unreal Engine
  • Collaborate within the Core Tech and wider technical teams to deliver high quality and high performing player experiences using your technical expertise in network engineering
  • Debug networking issues related to our game and offer solutions on how to proceed, improve on and ensure the wider technical organization are aware of learnings
  • Work within the Core Tech team to analyze performance metrics, suggest KPIs for our game and ensure we’re staying within reasonable bounds for these metrics
  • Documentation and knowledge sharing of networking knowledge throughout the company
  • Evaluate networking technologies, stay current on industry trends and find opportunity for utilizing the best choices in our game, while taking into consideration resourcing and time

Requirements

  • 8+ years of experience in game network programming with a focus on either AAA gaming or mobile experience
  • Excellent Communication skills
  • Knowledge of the differences between console and mobile networking
  • Strong understanding of:
  • C++


REQUIREMENT SUMMARY

Min:N/AMax:5.0 year(s)

Information Technology/IT

IT Software - Network Administration / Security

Software Engineering

Graduate

Proficient

1

Helsinki, Finland