Senior Platform Engineer

at  SKYDANCE

Los Angeles, California, USA -

Start DateExpiry DateSalaryPosted OnExperienceSkillsTelecommuteSponsor Visa
Immediate30 Aug, 2024USD 135000 Annual30 May, 2024N/AJenkins,Operating Systems,Bamboo,Peer Development,Groovy,Python,Engineers,Linux,C++,Hudson,Authorization,Windows,AutomationNoNo
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Description:

With the success of the award-winning multi-platform hit The Walking Dead: Saints & Sinners, our studio is rapidly expanding on multiple projects. We are seeking a Senior Platform Engineer to help build our next generation back-end development and live-ops infrastructure

JOB REQUIREMENTS

  • Bachelor’s degree in a Computer Science, Engineering, or related field
  • 5+ years programming experience
  • Proficiency in Groovy, C#, C++, Python, (Rust experience is a plus, but not required)
  • Virtualization experience (OCI preferred, Docker/PodMan/Kubernetes)
  • Familiarity with Windows, Linux, Android operating systems
  • System Administration experience on Linux-based Operating Systems
  • Experience with large scale game development architecture and automation frameworks
  • Familiarity with popular CI solutions (Jenkins, Hudson, Bamboo, etc…)
  • Effective collaborator with engineers as well as team members from other disciplines
  • Commitment to personal and peer development and sharing best practices
  • Authorization to work in the United States

PLUSES

  • Experience with Unreal Engine development
  • Experience with Data Science/Machine Learning
  • Experience leveraging cloud hosting platforms (AWS, OCI)
  • Familiarity with PS4, PS5, Xbox One, Xbox Series X, Oculus and/or PC TRCs, tools and release processes
    The salary range for this position in Los Angeles is $135,000 – $150,000. The salary offered may vary based on the candidate’s location, qualifications, experience and relevant expertise, among other factors. The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc.
    We realize that skills and expertise can come from many different experiences and paths, and we encourage you to apply even if you don’t meet all of the requirements as written in the job description.

    Interactive #LI-hybri

Responsibilities:

  • Maintain and extend platform infrastructure including:
  • Jenkins CI/CD framework
  • Integrations with Perforce, Grafana, Slack, etc.
  • Build and release tracking and archive system
  • Perforce admin support
  • Branch management
  • Helix/Swarm content review system
  • Custom Perforce wrappers such as UnrealGameSync:
  • Distributed build systems such as SN-DBS, Unreal Swarm/Lightmass
  • Automated testing infrastructure
  • Live operations infrastructure, including crash reporting, telemetry capture and presentation, cloud save and future platform features
  • Develop, modify, debug and deploy software for build automation, pipeline tools, automated testing, and more.
  • Research and incorporate new 3rd party tools to extend platform capabilities
  • Document software and features for internal and external engineering teams
  • Collaborate with game team Technical Leads and IT leadership to identify needs, plan and implement solutions


REQUIREMENT SUMMARY

Min:N/AMax:5.0 year(s)

Information Technology/IT

IT Software - Application Programming / Maintenance

Software Engineering

Graduate

A computer science engineering or related field

Proficient

1

Los Angeles, CA, USA