Senior Software Developer- Gaming
at Solution SFT
Saint-Laurent, QC, Canada -
Start Date | Expiry Date | Salary | Posted On | Experience | Skills | Telecommute | Sponsor Visa |
---|---|---|---|---|---|---|---|
Immediate | 28 Jun, 2024 | Not Specified | 28 Mar, 2024 | N/A | Communication Skills,Programming Languages,Edge,Computer Science,Graphics Hardware | No | No |
Required Visa Status:
Citizen | GC |
US Citizen | Student Visa |
H1B | CPT |
OPT | H4 Spouse of H1B |
GC Green Card |
Employment Type:
Full Time | Part Time |
Permanent | Independent - 1099 |
Contract – W2 | C2H Independent |
C2H W2 | Contract – Corp 2 Corp |
Contract to Hire – Corp 2 Corp |
Description:
You will be part of a creative and exciting team that will leverage the latest rendering technology to deliver a state-of-the-art visual system and introduce innovative capabilities into simulation products. As an experienced rendering developer, you will bring your industry experience to develop the next generation high-fidelity visual system and synthetic environment for flight simulators. The ideal candidate is passionate about working in technology and games.
In this role, you will
- Develop core rendering features, engine components and tools.
- Research and implement innovative rendering techniques
- Work with multiple teams to collaborate and solve complex technical challenges
- Develop and optimize rendering techniques used to push visual quality level
- Optimize rendering engine performance for real time operation while maximizing high fidelity realism
- Actively participate in code reviews
- Stay up to date on technology trends
REQUIREMENTS
- BS or MS Degree in Software Engineering, Computer Science, or equivalent experience
- A great rendering engine programmer, with years of experience writing maintainable code
- Experience in rendering, with excellent 3D maths skills, knowledge of cutting edge rendering techniques, understanding of current graphics hardware, APIs and shader programming languages
- Well-versed in software engineering principles
- Experience in a cross-disciplinary development environment, with excellent cross-discipline communication skills
Responsibilities:
- Develop core rendering features, engine components and tools.
- Research and implement innovative rendering techniques
- Work with multiple teams to collaborate and solve complex technical challenges
- Develop and optimize rendering techniques used to push visual quality level
- Optimize rendering engine performance for real time operation while maximizing high fidelity realism
- Actively participate in code reviews
- Stay up to date on technology trend
REQUIREMENT SUMMARY
Min:N/AMax:5.0 year(s)
Information Technology/IT
IT Software - Application Programming / Maintenance
Software Engineering
BSc
Computer Science, Software Engineering, Engineering
Proficient
1
Saint-Laurent, QC, Canada