Senior UX Designer

at  People Can Fly

00-877 Warszawa, województwo mazowieckie, Poland -

Start DateExpiry DateSalaryPosted OnExperienceSkillsTelecommuteSponsor Visa
Immediate05 Aug, 2024Not Specified06 May, 20245 year(s) or aboveCommunication Skills,English,User Scenarios,Deliverables,Design Principles,Design Patterns,Rapid Prototyping,Sound Design,Motion DesignNoNo
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Description:

Company Description
People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, Ireland, US, and Canada and from all over the world thanks to our remote work programs.
Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.
Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Maverick is a Triple-A game developed in collaboration with Microsoft Corporation; Bifrost, Victoria and Dagger are projects we’re growing in the self-publishing model. We also have one project in the concept phase – Red; as well as two projects in VR technology – Green Hell VR and Bulletstorm VR - an exciting VR version of our cult-classic shooter.
With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with the creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.
If you decide to accompany us on this journey, you’ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry to bring a brand-new unique experience to the players worldwide.
Project Red is a yet unannounced AAA game. The game development involves primarily our Europe based teams.

Job Description

  • Deliver UX content while following the quality standards, artistic direction and deadlines.
  • Act as owner of some UX features and drive them from the concept phase throughout the iteration process up to a highly polished final experience.
  • Always work with accessibility in mind.
  • Follow the workflow of the UX department.
  • Precise and reliable on tasks estimates and delivery schedule.
  • Proactively raise flags if needed.
  • Tend to represent the final player instead of itself in discussion.
  • Collaborate with UI artists, designers, and other disciplines to create excellent and coherent user experience.
  • Create Precise UX Flow and pixel perfect wireframe if needed (depending on the case).
  • Assist UI art teams and UI prog teams in implementation.
  • Contribute to R&D projects if needed.
  • Fix UX Bug by finding smart solutions instead of re-inventing the wheel each time.
  • Proactively seek out playtest and user research user studies.
  • Analyze user research data, presenting improvements and red flags.
  • Occasionally support Lead in recruitment projects with HR collaboration.
  • Occasionally can onboard new hires.

Nice to have:

  • Technical knowledge of UE5.

QUALIFICATIONS

  • Typically 5 years of UX experience.
  • Typically at least 1 shipped AAA project from start to finish with credits.
  • Expertise in game design fundamentals and game UX design trends.
  • Expertise in UX interaction and design principles and deliverables including rapid prototyping, concept diagrams, user scenarios, wireframes, flows, experience maps, design patterns and annotated comps.
  • Knowledge of user research methodologies.
  • Good knowledge of motion design, UI design, sound design.
  • Strong communication skills with various development teams.
  • Ability to illustrate ideas and advocate them within the team.
  • Self-motivation.
  • Good mentoring skills.
  • Strong verbal and written communication skills in English.
    Additional Information

Responsibilities:

Please refer the Job description for details


REQUIREMENT SUMMARY

Min:5.0Max:20.0 year(s)

Information Technology/IT

Web / Graphic Design / Visualiser

Web Development

Graduate

Proficient

1

00-877 Warszawa, Poland