Software Developer- Gaming III
at Aversan
Saint-Laurent, QC, Canada -
Start Date | Expiry Date | Salary | Posted On | Experience | Skills | Telecommute | Sponsor Visa |
---|---|---|---|---|---|---|---|
Immediate | 28 Jun, 2024 | Not Specified | 29 Mar, 2024 | N/A | Matrices,C++,Programming Languages,Vectors,Graphics Hardware | No | No |
Required Visa Status:
Citizen | GC |
US Citizen | Student Visa |
H1B | CPT |
OPT | H4 Spouse of H1B |
GC Green Card |
Employment Type:
Full Time | Part Time |
Permanent | Independent - 1099 |
Contract – W2 | C2H Independent |
C2H W2 | Contract – Corp 2 Corp |
Contract to Hire – Corp 2 Corp |
Description:
GAME DEVELOPER
Aversan Inc. (www.aversan.com) is a reputable Engineering Company that provides expertise in Systems Integration and Software Testing for industries including Digital Health, Medical Devices, IT and Aerospace. We are currently seeking a qualified Game Developer to work on leading edge technology products. The successful candidate for this full-time position will be a part of highly motivated and highly technical work environment that feeds off the collective energy of a team-oriented workplace.
SCHEDULE: HYBRID
In this role, you will
- Develop core rendering features, engine components and tools.
- Research and implement innovative rendering techniques
- Work with multiple teams to collaborate and solve complex technical challenges
- Develop and optimize rendering techniques used to push visual quality level
- Optimize rendering engine performance for real time operation while maximizing high fidelity realism
- Actively participate in code reviews
- Stay up to date on technology trends
What we’re looking for
- BS or MS Degree in Software Engineering, Computer Science, or equivalent experience
- A great rendering engine programmer, with years of experience writing maintainable code
- Experience in rendering, with excellent 3D maths skills, knowledge of cutting edge rendering techniques, understanding of current graphics hardware, APIs and shader programming languages
- Well-versed in software engineering principles
- Experience in a cross-disciplinary development environment, with excellent cross-discipline communication skills
SKILLS MATRIX - TOP 3 MUST HAVE SKILLS
Advanced knowledge of rendering techniques
Excellent 3D math skills (Vectors and Matrices)
Understanding of current graphics hardware, APIs and shader programming languages
SKILLS MATRIX - TOP 3 NICE TO HAVE SKILLS
C++ or C#
Unreal Engine Experience
Bilingual (french & english
Responsibilities:
- Develop core rendering features, engine components and tools.
- Research and implement innovative rendering techniques
- Work with multiple teams to collaborate and solve complex technical challenges
- Develop and optimize rendering techniques used to push visual quality level
- Optimize rendering engine performance for real time operation while maximizing high fidelity realism
- Actively participate in code reviews
- Stay up to date on technology trend
REQUIREMENT SUMMARY
Min:N/AMax:5.0 year(s)
Information Technology/IT
IT Software - Application Programming / Maintenance
Software Engineering
BSc
Computer Science, Software Engineering, Engineering
Proficient
1
Saint-Laurent, QC, Canada