Software Developer- Gaming III

at  Aversan

Saint-Laurent, QC, Canada -

Start DateExpiry DateSalaryPosted OnExperienceSkillsTelecommuteSponsor Visa
Immediate28 Jun, 2024Not Specified29 Mar, 2024N/AMatrices,C++,Programming Languages,Vectors,Graphics HardwareNoNo
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Description:

GAME DEVELOPER

Aversan Inc. (www.aversan.com) is a reputable Engineering Company that provides expertise in Systems Integration and Software Testing for industries including Digital Health, Medical Devices, IT and Aerospace. We are currently seeking a qualified Game Developer to work on leading edge technology products. The successful candidate for this full-time position will be a part of highly motivated and highly technical work environment that feeds off the collective energy of a team-oriented workplace.

SCHEDULE: HYBRID

In this role, you will

  • Develop core rendering features, engine components and tools.
  • Research and implement innovative rendering techniques
  • Work with multiple teams to collaborate and solve complex technical challenges
  • Develop and optimize rendering techniques used to push visual quality level
  • Optimize rendering engine performance for real time operation while maximizing high fidelity realism
  • Actively participate in code reviews
  • Stay up to date on technology trends

What we’re looking for

  • BS or MS Degree in Software Engineering, Computer Science, or equivalent experience
  • A great rendering engine programmer, with years of experience writing maintainable code
  • Experience in rendering, with excellent 3D maths skills, knowledge of cutting edge rendering techniques, understanding of current graphics hardware, APIs and shader programming languages
  • Well-versed in software engineering principles
  • Experience in a cross-disciplinary development environment, with excellent cross-discipline communication skills

SKILLS MATRIX - TOP 3 MUST HAVE SKILLS

Advanced knowledge of rendering techniques
Excellent 3D math skills (Vectors and Matrices)
Understanding of current graphics hardware, APIs and shader programming languages

SKILLS MATRIX - TOP 3 NICE TO HAVE SKILLS

C++ or C#
Unreal Engine Experience
Bilingual (french & english

Responsibilities:

  • Develop core rendering features, engine components and tools.
  • Research and implement innovative rendering techniques
  • Work with multiple teams to collaborate and solve complex technical challenges
  • Develop and optimize rendering techniques used to push visual quality level
  • Optimize rendering engine performance for real time operation while maximizing high fidelity realism
  • Actively participate in code reviews
  • Stay up to date on technology trend


REQUIREMENT SUMMARY

Min:N/AMax:5.0 year(s)

Information Technology/IT

IT Software - Application Programming / Maintenance

Software Engineering

BSc

Computer Science, Software Engineering, Engineering

Proficient

1

Saint-Laurent, QC, Canada