Software Development Engineer - Maps Build Team

at  Apple

Cupertino, California, USA -

Start DateExpiry DateSalaryPosted OnExperienceSkillsTelecommuteSponsor Visa
Immediate07 Aug, 2024USD 300200 Annual09 May, 20248 year(s) or aboveComputer Science,GitNoNo
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Description:

SUMMARY

Posted: May 2, 2024
Weekly Hours: 40
Role Number:200550075
Apple Maps is an immersive, fun and useful tool for everyone. It lets us know where we stand in the world and helps us navigate in many ways. Apple Maps aids us in discovering new places and exploring the world. It defines our communities and highlights what is of cultural importance to our users, our Maps team, and to Apple as a whole. Our team is looking for a hands-on and creative Build Engineer with a strong programming background. If you are interested in shipping exciting features and want to help build solutions for Apple Maps, we may have a role for you.

KEY QUALIFICATIONS

  • 8+ years of experience with Continuous Integration systems (e.g. Jenkins) and Build and Release processes
  • Proven experience and use of GIT
  • Excellent knowledge of Unix/macOS scripting (bash, Python)
  • 3+ years of Kubernetes experience, both building images and deploying (running K8s clusters is a bonus)
  • Excellent analytical, debugging and problem solving skills
  • Excellent communication and teamwork skills will help you be more successful in our group dynamic

DESCRIPTION

This is an exciting role demanding a strong background in technology, build engineering, and fostering partnerships! As a valuable member of our team, you will help define standards, develop tools, debug sophisticated problems, and work side by side with service teams to integrate their builds into common systems. We are looking for an innovative build engineer who is dedicated to build systems, continuous integration and shipping high quality releases. On our team, you will play a key role in supporting complex build trains and CI systems. You will also work closely with members of the Maps client development team to build features and maintain our CI system and related services. Our team ships very high profile features which are used by millions of customers daily. We take pride in the quality of work we do, and we deliver these highly valued features in a lively and collaborative environment. The role requires a deep insight into the software development lifecycle for production services and also gives you lots of freedom with the responsibility to complete your goals. Engineer’s here will thrive in a constantly evolving and fast-paced environment, operating at the tactical level, while solving difficult problems. In this role you will be part of a team that is responsible for: - Designing and implementing a build system and infrastructure that delivers high quality software at a rapid pace. - Enhancing/restructuring builds to increase the velocity of the build process and improve code sharing capabilities. - Communicating with a wide variety of teams to assemble requirements and build collaboration. - Eliminating road blocks and enhance flow from development to production. - Providing support to development teams, senior management and QA teams. Apple is critically invested in the success of its mobile ecosystem. Our team lies at the crux of this ecosystem. We operate at the intersection of building highly scalable applications, analytics to understand user behavior and machine learning to improve our end-user experience.

EDUCATION & EXPERIENCE

BS in Computer Science or equivalent experience will be considered.

Responsibilities:

Please refer the Job description for details


REQUIREMENT SUMMARY

Min:8.0Max:13.0 year(s)

Information Technology/IT

IT Software - Application Programming / Maintenance

Software Engineering

BSc

Computer Science

Proficient

1

Cupertino, CA, USA