Technical Audio Designer (3 month Fixed Term Contract)
at Freejam
Portsmouth, England, United Kingdom -
Start Date | Expiry Date | Salary | Posted On | Experience | Skills | Telecommute | Sponsor Visa |
---|---|---|---|---|---|---|---|
Immediate | 12 Jun, 2024 | Not Specified | 13 Mar, 2024 | N/A | Cubase,Game Engines,Game Engine,Audio Post Production,Audio Integration,C++,Sound Design,Audacity,Editing Software,Design Principles,Pro Tools,Unity,Git,Music Composition,Reaper,Adobe Audition | No | No |
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Full Time | Part Time |
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Description:
Freejam, developers of the online multiplayer game Robocraft, is looking for a Technical Audio Designer to work with alongside the team on both short and longer term audio projects over the course of the development.
REQUIRED SKILLS:
- Experience in using Unity to implement audio in-game
- Proficiency in audio editing software like Pro Tools, Audacity, Reaper, Cubase, Adobe Audition, etc.
- Proficiency in the FMOD audio middleware engine.
- Proficiency in the Unity game engine regarding audio integration.
- Strong understanding of sound design principles and audio post-production.
- Strong understanding of mixing and mastering within a video game.
- Proficiency in use of game development asset management tools such as Git and ideally Perforce.
- Demonstrable experience in working with sci-fi sound effects design.
- Proficiency in digital music composition appropriate for use in a video game.
- Ability to work collaboratively and communicate effectively with team members.
- Creative mindset with attention to detail.
- Bachelor’s degree in music, sound design, or related field.
- Familiarity with C# or C++ for scripting within game engines.
- At least one shipped gamePortfolio showcasing previous game audio work.
Responsibilities:
- Create and implement audio assets for video games, including sound effects, music, and voice-overs.
- Collaborate with designers, developers, and other team members to ensure audio enhances the gaming experience.
- Utilize audio software to edit, mix, and master sound files.
- Compose music tracks for use in-game.
REQUIREMENT SUMMARY
Min:N/AMax:5.0 year(s)
Information Technology/IT
IT Software - Application Programming / Maintenance
Software Engineering
Graduate
Music sound design or related field
Proficient
1
Portsmouth, United Kingdom