Technical Designer (UI) \u007C Destiny 2
at SkyBox Labs
Burnaby, BC, Canada -
Start Date | Expiry Date | Salary | Posted On | Experience | Skills | Telecommute | Sponsor Visa |
---|---|---|---|---|---|---|---|
Immediate | 17 Jul, 2024 | USD 87000 Annual | 18 Apr, 2024 | N/A | Working Experience,Agile,Perforce,Visual Effects | No | No |
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US Citizen | Student Visa |
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Employment Type:
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Description:
WHO IS SKYBOX LABS?
Recognized as one of BC’s Top Employers (2024), SkyBox Labs is a game development studio that works on some of the world’s most iconic games. The studio is currently co-developing Halo Infinite, working on projects in the Minecraft universe, supporting the dev team at Bungie on Destiny, supporting development of Fallout 76, and working on original IP. As one of Canada’s fastest-growing game studios, since our inception in 2011, SkyBox Labs has evolved from a group of 8 people to a team of over 270+ Engineers, Artists, Animators, Designers, Producers, and more! Join us in our Burnaby studio, or have the opportunity to work remotely within Canada for certain designated projects.
INTERESTED? LET’S TALK ABOUT WHO WE’RE HIRING FOR:
SkyBox Labs is looking for a talented Technical Designer to join our team to support the dev team at Bungie on Destiny 2 on a fixed-term contract until March 2025. This exciting AAA action MMO is a fan favorite around the world! This design role will plan and implement large-scale UI/UX features in close collaboration with Design, Art, and Engineering Leads to deliver major experiential features for future releases of Destiny 2.
Level up your career as a Technical Designer, where your creativity and technical expertise will shape immersive player experiences that push the boundaries of interactive entertainment. If you are a Technical Designer who is excited to make an impact on the beloved game, we want to hear from you!
Responsibilities:
- Build and maintain large-scale UI/UX features and contribute directly to our design guidelines and style guides
- Gain proficiency in proprietary software tools and pipeline processes to implement visual designs (including visual elements like text, bitmaps, and animations) to a fully-functional and polished state
- Collaborate with engineering on toolbox, technical requirements, and data flows
- Collaborate closely with fellow designers to creatively solve design problems, taking into account UX principles and technical limitations
- Devise and champion best practices for implementation in the areas of structure, organization, reusability, and maintainability
- Advocate best practices for UI content development and principles and communicate changes to stakeholders across a whole project
- Utilize graphics software applications to design and produce graphics for UI content
- Aid and support in final design and visual polish of various in-game elements, as needed
REQUIREMENT SUMMARY
Min:N/AMax:5.0 year(s)
Graphic Design/Web Design
Web / Graphic Design / Visualiser
Web Development
Graduate
Proficient
1
Burnaby, BC, Canada