Tools Programmer, Worldbuilding

at  Epic Games

Vancouver, BC, Canada -

Start DateExpiry DateSalaryPosted OnExperienceSkillsTelecommuteSponsor Visa
Immediate09 Jul, 2024USD 146253 Annual10 Apr, 2024N/AGood communication skillsNoNo
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Description:

WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

WHAT WE DO

Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to improve the tools and technology that empower content developers worldwide.

ABOUT US

Epic Games spans across 19 countries with 55 studios and 4,500+ employees globally. For over 25 years, we’ve been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic’s award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Responsibilities:

WHAT YOU’LL DO

We’re looking for a Tools Programmer to work on the Open World effort inside Unreal Engine. This encompasses working on streaming features as well as providing awesome authoring tools to support a game production of any size, all working together at the same time. You will have the opportunity to work across areas and systems, identifying their workflows pain points, designing solutions and implementing them. You will be part of the team that is pushing to have bigger, denser, faster and more vivid worlds.
The ideal candidate is self-motivated and passionate about pushing performance and excited to work with artists and content creators to optimize their workflows and enable them to do their best work.

IN THIS ROLE, YOU WILL

  • Work with artists, level designers, content creators to come up with solutions and ideas to push the open world capabilities in Unreal Engine
  • Implement new workflows and tools to accelerate content creation for any team size
  • Improve and optimize existing tools, working across teams with subject matter experts, to make them state of the art
  • Analyze and fix common problems in a game engine such as performance issues and memory usage
  • Work collaboratively across many of Epics’ internal teams and projects
  • Work with Unreal Engine’s licensees to enable them to overcome their challenges


REQUIREMENT SUMMARY

Min:N/AMax:5.0 year(s)

Information Technology/IT

IT Software - Application Programming / Maintenance

Software Engineering

Graduate

Proficient

1

Vancouver, BC, Canada