Unity Developer
at Ironbelly Studios
Montréal, QC, Canada -
Start Date | Expiry Date | Salary | Posted On | Experience | Skills | Telecommute | Sponsor Visa |
---|---|---|---|---|---|---|---|
Immediate | 28 Jul, 2024 | Not Specified | 01 May, 2024 | N/A | Good communication skills | No | No |
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Employment Type:
Full Time | Part Time |
Permanent | Independent - 1099 |
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Contract to Hire – Corp 2 Corp |
Description:
We are seeking a talented Unity Engineer to join our team for an exciting project in the realm of fun and light-hearted 3D questing. As a Unity Engineer, you will be instrumental in the development and ownership of the Farming, Crafting, and Quest systems within the game.
Responsibilities:
- Collaborate closely with the development team to design, implement, and maintain the Farming, Crafting, and Quest systems within the game.
- Take ownership of one or more of these systems, ensuring their functionality, performance, and scalability meet project requirements.
- Develop and integrate gameplay mechanics, UI elements, and other features related to the assigned systems.
- Work with artists, designers, and other engineers to ensure seamless integration of assets and features.
- Debug and optimize code to ensure smooth gameplay experiences across web and mobile platforms.
- Stay up-to-date with Unity development trends and best practices, incorporating them into project workflows when appropriate.
- Provide mentorship and support to junior team members as needed.
REQUIREMENT SUMMARY
Min:N/AMax:5.0 year(s)
Information Technology/IT
IT Software - Application Programming / Maintenance
Software Engineering
Graduate
Computer science engineering or related field (or equivalent work experience
Proficient
1
Montréal, QC, Canada