Unity/Unreal Scene Creation Expert (100% Remote)

at  Allshore Virtual Staffing

Bogotá, Cundinamarca, Colombia -

Start DateExpiry DateSalaryPosted OnExperienceSkillsTelecommuteSponsor Visa
Immediate28 Sep, 2024Not Specified29 Jun, 2024N/AUnreal Engine,Optimization Techniques,Data Access,Game Development,Communication Skills,Trade Shows,UnityNoNo
Add to Wishlist Apply All Jobs
Required Visa Status:
CitizenGC
US CitizenStudent Visa
H1BCPT
OPTH4 Spouse of H1B
GC Green Card
Employment Type:
Full TimePart Time
PermanentIndependent - 1099
Contract – W2C2H Independent
C2H W2Contract – Corp 2 Corp
Contract to Hire – Corp 2 Corp

Description:

About AllShore Virtual Staffing:
AllShore Virtual Staffing is a leading remote staffing company, offering top-tier professionals working 100% remote to businesses worldwide. Specializing in IT and software development, design, administrative support, digital marketing, and more. AllShore connects organizations with skilled talent to meet diverse business needs.

QUALIFICATIONS

  • Proven experience in scene creation using Unity and/or Unreal Engine.

  • Strong understanding of procedural content generation and voxel-based rendering.

  • Ability to create visually stunning and technically sound virtual environments.
  • Familiarity with real-time data access and optimization techniques.
  • Excellent problem-solving skills and attention to detail.
  • Strong communication skills and the ability to collaborate effectively with a remote team.

PREFERRED SKILLS

  • Experience with audio rendering within virtual environments.
  • Knowledge of the latest trends and techniques in game development and scene design.
  • Ability to work independently and manage time effectively to meet project deadlines.
  • Experience creating engaging demo content for trade shows or similar events.

How To Apply:

Incase you would like to apply to this job directly from the source, please click here

Responsibilities:

  • Design and develop high-quality scenes using Unity and/or Unreal Engine, targeting trade show displays and demo presentations.
  • Create procedurally generated content that evolves as players navigate through the virtual world.
  • Develop mesh-based and voxel scenes, focusing on audio rendering and visual content.
  • Ensure real-time access to scene data, optimizing performance and user experience.
  • Collaborate with the team to understand project requirements and deliver 2-3 exceptional scenes showcasing audio renderer capabilities.
  • Adapt scenes for compelling and interactive demo experiences that can captivate trade show audiences.


REQUIREMENT SUMMARY

Min:N/AMax:5.0 year(s)

Information Technology/IT

IT Software - Other

Software Engineering

Graduate

Proficient

1

Bogotá, Cundinamarca, Colombia