Unity/Unreal Scene Creation Expert (100% Remote)
at Allshore Virtual Staffing
Bogotá, Cundinamarca, Colombia -
Start Date | Expiry Date | Salary | Posted On | Experience | Skills | Telecommute | Sponsor Visa |
---|---|---|---|---|---|---|---|
Immediate | 28 Sep, 2024 | Not Specified | 29 Jun, 2024 | N/A | Unreal Engine,Optimization Techniques,Data Access,Game Development,Communication Skills,Trade Shows,Unity | No | No |
Required Visa Status:
Citizen | GC |
US Citizen | Student Visa |
H1B | CPT |
OPT | H4 Spouse of H1B |
GC Green Card |
Employment Type:
Full Time | Part Time |
Permanent | Independent - 1099 |
Contract – W2 | C2H Independent |
C2H W2 | Contract – Corp 2 Corp |
Contract to Hire – Corp 2 Corp |
Description:
About AllShore Virtual Staffing:
AllShore Virtual Staffing is a leading remote staffing company, offering top-tier professionals working 100% remote to businesses worldwide. Specializing in IT and software development, design, administrative support, digital marketing, and more. AllShore connects organizations with skilled talent to meet diverse business needs.
QUALIFICATIONS
Proven experience in scene creation using Unity and/or Unreal Engine.
Strong understanding of procedural content generation and voxel-based rendering.
- Ability to create visually stunning and technically sound virtual environments.
- Familiarity with real-time data access and optimization techniques.
- Excellent problem-solving skills and attention to detail.
- Strong communication skills and the ability to collaborate effectively with a remote team.
PREFERRED SKILLS
- Experience with audio rendering within virtual environments.
- Knowledge of the latest trends and techniques in game development and scene design.
- Ability to work independently and manage time effectively to meet project deadlines.
- Experience creating engaging demo content for trade shows or similar events.
How To Apply:
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Responsibilities:
- Design and develop high-quality scenes using Unity and/or Unreal Engine, targeting trade show displays and demo presentations.
- Create procedurally generated content that evolves as players navigate through the virtual world.
- Develop mesh-based and voxel scenes, focusing on audio rendering and visual content.
- Ensure real-time access to scene data, optimizing performance and user experience.
- Collaborate with the team to understand project requirements and deliver 2-3 exceptional scenes showcasing audio renderer capabilities.
- Adapt scenes for compelling and interactive demo experiences that can captivate trade show audiences.
REQUIREMENT SUMMARY
Min:N/AMax:5.0 year(s)
Information Technology/IT
IT Software - Other
Software Engineering
Graduate
Proficient
1
Bogotá, Cundinamarca, Colombia